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It just seems to me that with no endless supply of Rare Metals, your doomed to eventually run out to supplies and money for supplies.
You keep saying it needs to be a large colony and that is wrong.
I've never felt the need for more than four domes. That's plenty of rare.
Do you know about tourists? You keep saying you NEED rare but you do not. Just buy electronics. Please stop saying so many things that are simply wrong. Think about what you are saying before you type it, maybe that's your problem. Thank you.
*** Caveat - yes it does, but at a fraction of the output. I would go so far as to say, unless you have automation tech for the rare metal extractors then that small fraction is not worth the upkeep of a people run nearby dome and resources.
If you have automation then you can move that dome and people, or collapse it altogether and just use transports to move the metals you do get back to someplace else.
The answer is ... It depends on how much rare metal you need.
If you can get your requirements for rare metals down to what comes out of the moholes, then you are good to go. If you are playing vanilla, then you can only build small colonies for long term sandbox, since the larger the colony the more rare metals you need.
If you play with a few mods, then this is of no consequence.
- My Deposit Auto Refill Mod give you endless resources. (Controllable)
- My NASA Mission Sponsor allows for more than one MoHole.
Sorry, read that further. So I need a mod to make more then one mohole? Okay, that's fine though it doesnt make sense to me why in the base game we're allowed only one. Realistically you should be able to put moholes all over the planet, within a reasonable safe distance of each other.
You can only build one in vanilla.
Thats why my sponsor allows for multiple wonders. You do need to play as NASA to get it. There are bunch of other freebies that get unlocked if you also take the NASA 2k Commander.
If the sponsor thing is too much there is a mod in the workshop that allows for multiple wonders., although I dont use it.
Yeah mohole is one of those that seemed to me should be allowed to build multiple times.
Just remember you need to do something with all that surplus metal byproduct.
Lots of solar panel fields with zero tribby scrubbers will do it. All metal maintenance. You can also trade them away.
After deep scanning the entire map, I had 3 more places where rare metals mines could have been put.
One Mohole is more than enough. You can upgrade it 3 times. Each upgrade makes it give more metal and rares per day. Without upgrading it at all I have more metal than I know what to do with. With rares i make enough to keep 3 electronics factories fully staffed running with no problem AND have 3 shuttles that go non stop from mars to earth just making me money.
I've also noticed that the bigger your colony gets, the more game glitches you see. I have buildings inside domes claiming they dont have power when I'm producing 600 units more then I'm using. I've had some building highlight a building halfway across the map when I click on them cus it's the same type of building. It's starting to make me feel like this game is still far from finished, there is a lot of end game polishing that needs to be done yet. I have drones doing nothing while the drone load is high in some areas, and the range the drones will bring stuff from Universal Depots seems to be getting smaller and smaller the further I make the shuttles fly resources. :(