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That research is used up by things in your queue, so not only will you never see 5000 in any given moment you will also see it dissolve over time.
Note, even if you have zero research the points are being used up. If you have research going on and nothing in the queue, then the game picks the next oldest/cheapest tech to research that is not done yet and starts to do that.
If that's what's happening, I don't know why the original showing is 1k since that's not true by the same logic, unless you began at exactly start of the sol.
However it's misleading or inaccurate, because toward the end, when it says 500, you know, how are you to interpret that ie what's the units? It's not 500 per hour, it's not 500 remaining, it's not really "during the next sol" since that implies it's spread out. I guess the correct unit is "units of research during the next day used at 1000 per hour".
I might do something like that in my software as just a cheap way to represent. Better would be amount of time remaining. (12 hours remaining at 1000/hour) But it works.