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I would rather buy the hubs and get the drones cheaper. I am against any price change.
Did you figure out the costs for the other prefabs? You do realize ALL prefabs are cheaper right?
Not really the same. None of the other prefabs include other prefabs. The point is even with a wel functioning base with all relvant technologies and tons fo resources, lets say 40 drone hubs and 300 drones, it is still the most sense to get drones by importing prefabs, not drones.
I doubt that is intended.
The cost to manufactor 6 drones yourself is 1 electronics each. If you had ever buitl a drone factory you would know this. So a prefab 4 for 4 drones rips you off and a prefab for 6 drones is a bargain.
On top of that there is a breakthrough that allows you to make drones for 1 metal instead fo electronics.
You are actually wasting money buying prefabs compared to making them yourself.
1 rare metal export 20m fund, so it takes 8 rare metal exports to equal the cost of the prefab.
8 rare metals makes 40 electronics. 40 electronics makes 40 drones.
So in he big picture the funds you save is completely irrelevant, just like this topic.
Which was not his point. His point was shipping prefabs was more cost effective than shipping drones.
You may not be aware of this but you don't get every breakthrough every game.
You may not also be aware that manufacturing takes energy and time. Regardles this isn't about other ways of getting drones, it is about an imbalance in drones versus drone hubs. Hubs are cheaper and lighter than the same amount of drones, which makes no sense.
And you seem to be the one who is worked up.
You are NOT aware of this but what you JUST quoted does NOT require a breakthrough. If you have ever built drones you would know this.
It is cost effective price wise. It is NOT cost effective material wise in the least bit.
He is claiming it is some huge game breaking inbalance that needs to be fixed.
Which is more 40 drones or 6 drones?
I use 8 rare metals and get 40 drones, I sell 8 rare metals and get 6 drones. Where is the inbalance in buying them again? Hell even if I pay the maintainance for both factories and the shuttle I still get 35 drones versus six drones.
Honestly ya got to be kinda dumb to still be buying them from Earth once you can make your own electronics and drone hubs.
Like I said there is no inbalance. Just someone who obviously has never producded drones themself crying nerf.
Yet here you are back again trying to claim it is some huge game inbalance that neds to be nerfed.
Default drone hub comes with 4 not 6 drones.
Drone hub with 4 drones: 150M
Drones x4 : 120M
To get 6 drones you need the "Drone swarm" tech which adds 2 drones.
Yeah I was playing India and had the reduced cost tech but I know it was REALLY close for a lot of the buildings. Plus with some of the other breaksthrough the cost gets way off, but the price always remains the same.
Speaking of which, techs abd breakthroughs do not affect the prices. When you learn techs to reduce metal and concrete costs of prefabs there is no price change on any of the prefabs.
You are a deeply unplesant person. I hope you have a bad day. And you are the one who said it was a breakthrough tech. Read you own post. WTF is wrong with you? Are you 12 years old or did your child just die or something?
Try actually reading what people write. It really helps to communicate.
See the underlined part? See how it comes in the AFTER the written cost?
Like I said you OBVIOUSLY have never built or used a drone factory. Hell you did not evne bother checking it out yourself, you just came right back to ramble to tell me I was unaware of how to play. Next time you argue something at least do some research on the subject witht he game or a wiki.
I told you the topic was irrelevant. You should have listened then you would not have thrown a fit and spewed those insults because I proved you wrong.
Even bringing things in by cargo rocket costs fuel (in the long run, to return the rocket), and it costs other things (in matinenance cost) to manufacture that fuel.
You may gain the ability to build drone hubs before individual drones. Maybe if you scrap the drone hub, then in terms of electronics this is a 'cheaper' way to build drones in bulk, but there is also a sizable metal cost to building a drone hub. It's all about trade-offs and what techs you have available at the time.
For all of the issues I have with this game, I did find the dollar cost of starting materials to be well-balanced, even the stirling generator. I would even be OK if electronics were more expensive as well as the machine parts and electronics factory prefabs (the polymer factory, is kind of critical for a successful start on harder maps)
I am not talking about the drone factory you twit. And you didn't prove anything except your own stupidity and hostility.
I wrote two replies and deleted them saying roughly the same thing. His moniker is pretty apt; hopefully he finds some entertainment other than intentionally misinterpreting posts so he can argue with them. I say intentionally misinterpret because the alternative is he's rather dim.