Surviving Mars

Surviving Mars

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Housing/Facilities per dome
So I'm reading the forums and looking at people's recipes for various domes and I get the impression that 2 facilities (electronics factories, machine parts or research institutes) + services (grocers, arts, casinos, etc..) + housing is the way to go.. but why only 2? Is it wrong to cram more than 2 factories into 1 dome? Seems like it is more efficient to get at least 3-4 or even 5 factories into a single Medium dome. Am I putting too many jobs into 1 zone? Am I relying on apartments to cram in too many people to work these jobs? Should I "spread things out" so I can have more comfortable housing + the large service buildings? I tend to eschew the casinos, gyms and other large plots in favor of doing the small plot buildings like the art shop.
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Showing 1-9 of 9 comments
javaman21011 Apr 3, 2018 @ 3:44pm 
Also I get why people limit the # of research institutes due to collaboration loss, so that makes sense. But why limit the # of factories? Why not go full bore?
mystery Apr 3, 2018 @ 3:54pm 
Can work for one dome if you sort it out, but mainly the reason is that just a few factories with all shifts active will last you a very long time, so only one 'factory' dome would be needed for a long time, especially if you install the production upgrades you can research.
Only large plot I use of the service buildings myself is the bar, rest I stick to the small service plots as well.
This PC Apr 3, 2018 @ 4:00pm 
There's a very valid reason for spreading out your factories, it's much easier to produce goods you need for maintenance locally then to wait for your shuttles to import them, because shuttles will actually wait until a drone calls a material to bring it. Can cause problems during storms etc.

There's also the fact that if you plop down 5 electronics factory early, you're really draining your electronics in maintenance and precious rare metals, and might not be able to properly staff them as fast as you'd want.
Last edited by This PC; Apr 3, 2018 @ 4:09pm
javaman21011 Apr 3, 2018 @ 4:32pm 
Hmm I guess I was confused or concerned that by relying on Apartments and packing people in like sardines that I was missing out on something.. do you think relying on Smart Complexes is better even though it has half the population density? Less people means less factories which means you would have to provide more comfort to keep the productivity up?
This PC Apr 3, 2018 @ 4:38pm 
Originally posted by javaman21011:
Hmm I guess I was confused or concerned that by relying on Apartments and packing people in like sardines that I was missing out on something.. do you think relying on Smart Complexes is better even though it has half the population density? Less people means less factories which means you would have to provide more comfort to keep the productivity up?

You can use smart complexes, although by the end-game it's absolutely not necessary. If you provide all the required services staffed and open 24/7 in a dome, you will cap comfort even with appartments ^^ You get an upgrade at some point which increases the comfort of any housing complex.

Think you're actually better lying down appartments and 2-3 farms rather than smart complexes in mega domes for example. Farms provide a bonus to comfort to all houses in the dome (including the arcology) when you have the research and producing food locally means you don't need to have it go around your supply chain.
Last edited by This PC; Apr 3, 2018 @ 4:43pm
javaman21011 Apr 3, 2018 @ 4:46pm 
Originally posted by jdtuggey:
Originally posted by javaman21011:
Hmm I guess I was confused or concerned that by relying on Apartments and packing people in like sardines that I was missing out on something.. do you think relying on Smart Complexes is better even though it has half the population density? Less people means less factories which means you would have to provide more comfort to keep the productivity up?

You can use smart complexes, although by the end-game it's absolutely not necessary. If you provide all the required services staffed and open 24/7 in a dome, you will cap comfort even with appartments ^^ You get an upgrade at some point which increases the comfort of any housing complex.

Think you're actually better lying down appartments and 2-3 farms rather than smart complexes in mega domes for example. Farms provide a bonus to comfort to all houses in the dome (including the arcology) when you have the research and producing food locally means you don't need to have it go around your supply chain.

Right on, thanks :) I often forget about the little research improvements like the comfort provided by the farm and housing!

Though do you think there is merit in providing a casino or space bar (large plot) to get comfort that much higher?
This PC Apr 3, 2018 @ 4:49pm 
Originally posted by javaman21011:
Originally posted by jdtuggey:

You can use smart complexes, although by the end-game it's absolutely not necessary. If you provide all the required services staffed and open 24/7 in a dome, you will cap comfort even with appartments ^^ You get an upgrade at some point which increases the comfort of any housing complex.

Think you're actually better lying down appartments and 2-3 farms rather than smart complexes in mega domes for example. Farms provide a bonus to comfort to all houses in the dome (including the arcology) when you have the research and producing food locally means you don't need to have it go around your supply chain.

Right on, thanks :) I often forget about the little research improvements like the comfort provided by the farm and housing!

Though do you think there is merit in providing a casino or space bar (large plot) to get comfort that much higher?

Yes indeed, once you get your rare materials production rolling, just don't bother putting down a casino in a medium dome for example ? I would keep those for the larger 200+ people domes. The space bar there is litterally no reason not to put it down ^^ It's great at managing many different needs.

Then again, this is the way I play, but if you want to get huge production bonuses and factories rolling at 200% efficiency, every little detail counts ^^

Arguably the only service you could pass on is the gym, the gym's only advantage over parks is that it can make people fit, and parks fill many needs and you can fit them in small spaces.
Last edited by This PC; Apr 3, 2018 @ 4:57pm
javaman21011 Apr 3, 2018 @ 4:56pm 
Originally posted by jdtuggey:
Originally posted by javaman21011:

Right on, thanks :) I often forget about the little research improvements like the comfort provided by the farm and housing!

Though do you think there is merit in providing a casino or space bar (large plot) to get comfort that much higher?

Yes indeed, once you get your rare materials production rolling, just don't bother putting down a casino in a medium dome for example ? I would keep those for the larger 200+ people domes. The space bar there is litterally no reason not to put it down ^^ It's great at managing many different needs.

Then again, this is the way I play, but if you want to get huge production bonuses and factories rolling at 200% efficiency, every little detail counts ^^

What's your recipe for a 200+ person dome?

Hells yea I want 200%! :D
Last edited by javaman21011; Apr 3, 2018 @ 4:57pm
This PC Apr 3, 2018 @ 5:02pm 
Arcology, infirmary x2, diner x2, grocer x2, art workshop, electronics workshop, spacebar, casino, 3 farms, 2 factories, 1 security, 1 university, 1 institute, 9 appartment buildings and the rest is parks, I also have various factories and power plants outside, for a total of 248 colonists, if you don't use nurseries limit birth, you might want to plop down a few nurseries and schools in there too.

Of course it depends of each location, if you have 6 resource points near your dome, you might want to forego the factories to focus your dome on mining, adapt it to better deal with sanity damage (medical center instead of arcology, etc..) and build more appartments... ^^

Then again, after a certain research, martianborn don't take sanity damage from working outside.

Also, if you have the oval dome breakthrough, it "feels" more space efficient to me than the mega dome. You will barely reach 200 with it but having two spires really make it a lot better and generally you can fit two of these domes in the space a mega dome would take.
Last edited by This PC; Apr 3, 2018 @ 5:16pm
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Date Posted: Apr 3, 2018 @ 3:42pm
Posts: 9