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Another thing is, you can check map for geysers. Those are rare, but if you have one nearby, check it from time to time (production is very low, but its unlimited and free).
Rare metals cannot be produced. On early game, you export those for money, on middle game you save those to make electronics, on late game you build Mohole wonder which generates 20 rare metals every sol.
yeh noticed this as well. In fact the balancing of the entire game of build x number of generators v maintaining them v gathering all the right materials with an extremely limited workforce that seems hell bent on mass suicide.. then there's all the mods to fix the gameplay. I give up on what's broken and just assume it all is. I play into the latter 80% of the game then just restart.
I remember that game where i got this one and harvested over 50 storages of metal and raw metal with two basic domes as colony.
The polymer factory tech usually comes quite early in the tree so you can get that going with your first or second dome quite easily.
I was mistaken and did not mention I had built Polymer Factories,
I just thought the production was insanely low. The information on the gyser is great. ill look for that!
I thought the vanilla poly factorys still required workers.
There is a mod factory thet produces trickle that is automated,
I am fairly sure the one for the basegame requires staff.