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try showing some restraint.
That being said, i have found a TON of exploits in this
game.
See my point ? Whatever you want to do, making the space elevator first will almost always get you there faster if it's end-game..
???
Why a federation starbase in orbit with hundreds of replicators.
It is true that sponsors won't change how good the wonders are but some of them you won't find the rush strategy to be easy. For example, the true hardest sponsor, Church of the Ark. You will find that decisions you make have far greater impact but it still only applies to the early game.
Personally, I have a problem with the breakthroughs. Some I feel belong in the tech tree like Forever Young so I don't become a psychopath late game. Then there are some that are boring like Hive-Minded.
Things like the pipe and cable upgrades are more so,(from my perspective) actually
saving heaps on repairs and upgrades. They make succsess pretty much certain.
To the point where i have only built the elevatof once. By the time i usually get the tech
finishing the game is usually a mere formality.
Something you cannot really practically do when you have the rocket mechanic... :x
I have no problem building a strong economy, i do infact set that up quite early in the game
and do it carefully. By the time i get the tech for the elevator i usually have more credits
than i can spend so it is not so useful to me personally. I will often have 3-4 rockets cycling
rare metals by Sol 25-30. Sometimes depending on the map/resorces it can take a little
longer but not much.
I understand it that way, the elevator has a big Earth owned starbase at the end, filled with materials and such. If you sell something it goes to the starbase and you get your credits, while they send down any materials you need from their storage. I imagine a constant stream of Earth owned rockets flying from and to the starbase to collect and deliver materials.
Thats why you cant get everything from the elevator, just most things.
Project Morpheus and the Telescope are ok but by the time you can build the telescope you've probably researched nearly everything so the bonus to research is kinda wasted.
The Geoscape dome and Artificial Sun though are terrible. Geoscape dome has less building space than a Mega Dome. A lot less. And the Artificial Sun can be beaten on power by having just 4 Fusion Reactors which are cheaper to build.
The Excavator has its uses but I generally find that by the time I'm able to build it I have a ridiculously huge stockpile of concrete or waste rock that I simply don't need it.