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I provide a single farm to every small/medium dome and two to every megadome. This is more than enough to feed all, especially in end game,
https://steamcommunity.com/sharedfiles/filedetails/?id=1622924759
So, I have two questions, one, why do you need to try this and why would you need to reduce the work crew?
Don't forget that researching Farm Automation will mean an automatic work crew reduction to just 4 is possible.
Not really any point to having a farm dome unless maybe you are trading food to another colony.
One farm per dome for the comfort bonus is more than enough to provide food.
with the water reclamation spire
i find that once soil quality gets to 100 each farm easily produces over 100 food every 8 days so a single farm dome will be all you need until much later on
Farms have a huge foot print and employee very few people when compared to a dome that does manufacturing or research. Especially when you get the tech to reduce the work force by 2. This makes it super easy to give them housing, cover their service needs and have a bunch of farm plots still.
Should also keep in mind, I zerg rush Medium Dome as soon as possible. Yet not neglecting super important tech to get me to a place to use a Medium Domes. I highly recommend this to everyone. It also makes it easier to get that extra 10 passengers research making the founder group ~80% bigger. Making it significantly easier to do things other then just staffing service buildings with the founders. This means I am never making a farm dome on something smaller then medium and have a good head start to making this my first farm dome.
With the water reclaiming spire being the easier one to get early game, and water being tricky at first to collect. I've now have a great head start on stock piling food and getting a manufacturing dome with my next dome. Keep in mind this first dome will also double as a rare metal (and metal) mining dome and polymer dome until I can relocate the polymer factory to my second dome and run out of those initial metals.
Side note I only use Small Domes to reach a otherwise impossible to reach deposit of minerals.
Connect a Farm Dome to other domes and you will have a good time of sharing service buildings if needed when you have the random moments of everyone in one domes wants the same service building(s). Which is not really Farm Dome specific trick. Yet leads into the next tip.
It is important to ensure there is at least one Farm Dome close to the other domes to prevent logistic issues with getting food everyone. Most people fail with Farm Domes because the food is to far away and becomes a nightmare to move it to where it is needed.
I hope you found some helpful tips here and good luck!
Here is my typical setup.
https://steamcommunity.com/sharedfiles/filedetails/?id=1351901147
I've pretty much gone the other way. Building farms where the population is greatly reduces food logistics headaches and maximizes the value of the +5 comfort bonus per farm: the more colonists that enjoy the +5 comfort the better, thus the farms should be in the domes with the most population. Q.E.D.
So the main reason to have farm domes is to save water, but in the grand scheme of things water is not that expensive. If you're exporting rare metals you can afford to buy vaporators in bulk and they only require metal maintenance unlike the Water Reclamation that munches machinery for maintenance and furthermore requires a non-trivial workforce, it also takes up a valuable Spire slot that could go to a better Spire such as Arcology, Medical Center or Hanging Gardens.
If for some reason you're dead set against running a profitable colony then the farming dome might be of some value due to the water reduction, but honestly, just get a rare metal mine going and buy vaporators.
Water reclamation spires can be of more valuable on maps with brutal dust storms because it makes it easier to store and produce enough water for the duration of the dust storm, so I am a bit more inclined to build that spire on such maps - altough fact is that vaporators and water tanks do only require metal maintenance so just spamming them remains a pretty attractive approach.
As to vaporators, absolutely. I will buy some initially, but ultimately I'll research them and build them myself. Water self sufficiency is always a goal of mine and the sooner I can end the dependence on Martian water sources, the better. Certainly, long before any of them are depleted. For that reason, I rarely if ever build a water spire and of all of the spires, the most commonly used will be the sanatorium.
I’ve already got the spire and two of the planned six farms going.
It's just for produce food don't care about happiness on this but solve. FUngal farms I just use if get the breaktrhouth tech . I just need reach something 20% higher than average consume food per sol and be fine, unless an some bugs or dust devils do all stored food go.
Sometimes other tech for the hidroponic, giant rice is very good one to, only if you can produce very big water demands. On this way may can produce 400 food per sol and dome farming.