Surviving Mars

Surviving Mars

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Earthsick Seems Broken
I have Parks, Casinos, Bars, VR, Electronics, Art, literally every amenity you could possibly ask for in almost every dome and i still get an overload of earthsick citizens. This feature really seems broken when you have everything you can have available but you still get these.
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Showing 1-10 of 10 comments
VA gamer May 22, 2019 @ 4:37pm 
You might try looking at a few individual colonists to see what is causing their issues.

Perhaps there are too many colonists competing to use the same comfort buildings so some specific needs are routinely left unmet, despite having lots of comfort buildings.
Bored Peon May 22, 2019 @ 4:47pm 
If you click on the Earthsick notice on the left side it will cycle through the colonists who are Earthsick. Then look at the comfort transactions and see why they are Earthsick.

If you fix the issues causing the comfort issues before the next rocket leaves (or hold the rocket launches) then they will revert back to a colonist without Earthsickness. There is even an achievement for having 10 colonists doing this.
Xuhybrid May 22, 2019 @ 4:59pm 
It's usually because those facilities are full or there was nobody working in the service when they went. You can find out by clicking the dome and mousing over the bar.
Twice Baked May 22, 2019 @ 6:03pm 
I have over 100 hours in this game pre dlc. This last game I tried with dlc installed all 12 founders got homesick before 5 sols left on founders stage. All stopped working. All were dead before 2 sols left in founders stage. My dome was completely decked out. The disasters I experienced were absolutely unreal... You cannot tell me they did not break this game.
This is just stupid the way that went down.
Last edited by Twice Baked; May 22, 2019 @ 6:04pm
VA gamer May 22, 2019 @ 6:08pm 
Originally posted by Twice Baked:
I have over 100 hours in this game pre dlc. This last game I tried with dlc installed all 12 founders got homesick before 5 sols left on founders stage. All stopped working. All were dead before 2 sols left in founders stage. My dome was completely decked out. The disasters I experienced were absolutely unreal... You cannot tell me they did not break this game.
This is just stupid the way that went down.

That sounds very odd. Nothing like that has occurred in my recent games.

Could a mod be the cause, maybe? Do you have disasters maxed?
Bored Peon May 22, 2019 @ 6:15pm 
Originally posted by Twice Baked:
You cannot tell me they did not break this game.

Actually I can tell you they did not break the game regarding Earthsickness.

The only reason anyone gets Earthsick is due to a lack of comfort. A simple examination of the colonists will tell you exactly how they took so many comfort penalties.

To have all your colonists want to leave within 5 sols of landing means you did something horribly wrong.

Originally posted by Twice Baked:
All were dead before 2 sols left in founders stage.

The fact they all died a few sols later has nothing to do with Earthsickness. Lack of comfort will not kill a colonist. However obviously your colonists died to one of the following causes (hypothermia, dehydration, stavation, suffocation, and probably suicide.)
Twice Baked May 22, 2019 @ 6:32pm 
Okay I will reply this time just to clarify my angry rant.
I used the same setup I have used a dozen times before, at least 10 of the times resulting in children being born in founder stage resulting in positive evaluation. The only things they could not do were drink and gamble. This shouldn't have mattered because they were founders and none had any flaws. There was over 100 surplus of food as well.

Eight of them got earth sick by the second sol they were there, the other 4 the sol after.

I admit I was cutting it close on machine parts but if they had only kept working. As it was no one made any machine parts to repair things so I ran out of power water and O2.

So basically the entire colony was so earth sick that they rather sat there and suffocate rather than make machine parts. So yes I feel the earth sickness is broken.
Bored Peon May 22, 2019 @ 6:39pm 
Originally posted by Twice Baked:
Eight of them got earth sick by the second sol they were there, the other 4 the sol after.

Colonists just do not get Earthsickness magically. To become Earthsick in 2 sols mean they were homeless, not providing the other comforts takes much longer than 2 sols to deplete all their comfort.

I am guessing you ran out of machine parts to provide power and your homes lost power and they became homeless.

Originally posted by Twice Baked:
The only things they could not do were drink and gamble.

If you can not provide drinking or gambling in a dome colonists with those traits are going to easily fall into the low comfort.

@#$% happens, chalk it up as a learning lesson and move on. You definitely aint the first or last that ran out of machine parts and had a colony fail.
Twice Baked May 22, 2019 @ 6:46pm 
I had 2 apartment buildings and 10 machine parts at the 2nd sol. I had a surplus of everything until around halfway through the 8th sol of founders stage when I ran out of machine parts because no one would make them. It took around 3 sols for me to run out of oxygen.
I really don't want to argue this any more. I am unsubbing.
Xuhybrid May 22, 2019 @ 7:04pm 
Only reason to run out of machine parts constantly is if you spam wind turbines. When i realised why i was having to constantly buy more in a cargo rocket, i scrapped them all.
Last edited by Xuhybrid; May 22, 2019 @ 7:05pm
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Date Posted: May 22, 2019 @ 4:24pm
Posts: 10