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Drones refuse to harvest, even if they idel. But everytime u move a RC Commander near the farm, they become alive.
However i found a fix in the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1768640793
Its a shame that such a good game has still gamebreaking bugs.
I read that trees are the source of bugging.
Oh that. I thought that was intentional. IIRC the drones only harvest those farms is there is no food available and/or when they have nothing else to do. Like with trees.
But they will always harvest the trees first for seeds. But if no storage for seeds is available, they cant harvest the crops.
If you have an open farm with little tree vegetation in the colony things will work ok, not great just ok and you wont notice a slow harvest.
The issue happens when there are thousands of trees. As more trees grow and produce seeds, the code randomizes the harvests to make it appear like a random maturing forest. The problem is the open farms fall into that as well and sooner or later they are low harvest on the totem poll.
My mod changes that but still uses the harvest code, since I was told on the next patch there will be an update to the farms to fix this. So without adding too much code that will ruin a save I decided to use the harvest code to my advantage.
In a nutshell, each crop of vegetables in the open farm has a mature rate in sols. The problem is the coders changed the timeframe as a hack to a lower value of sols to compensate for tree harvests. I dont think they gamed the code out for what players would want to see in the colony, full forestation. So with that the open farm scans its crops for any mature ready to pick crops and then asks nearby commanders (and hubs) come get them.
I tried to change the sols on crops to be a bit longer but it wasnt possible without too mcuh code that alters the tree harvests as well, so I figures screw it, they'll be a bit OP.
And here we are.
I don't think that one can declare that a bug is game breaking when it only effects one building that is not required to play the game successfully.