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After a couple seed crops they stopped seeing the seeds as a resource to be stored or used
If I tell more than one drone to collect a seed then the first drone will stop and idle again while the last drone I ordered will go grab the seed and then have to order it to bring the seed to the seeder.
I will have to double check the settings but I know I have the seeder as active and high priority and the depot settings have not changed. They also grab the seeds from supply rockets no problem
On another note, I had all the icons for water, metal, rare metal, dome bonuses etc. (little circles on the ground) disappear and will only show when I select my scanner/explorer rover. Is there a button to turn this on and off? It showed for most of my game whether I was selecting the explorer rover or not.
https://steamcommunity.com/sharedfiles/filedetails/?id=1845104888
For the Seeding Vegetation project, one I fill a close at hand seed depot, I force the use of the close at hand pallet by deleting the depot. Once they are laying in a pile on the ground, they are the high priority, maybe for the next four loads, depending on your situation.
Before I saw what was going on, I tried making depots to keep up with the seed explosion, but soon discovered that to be folly with the landscape filled with pallets of seeds. The whole .1 thing was poorly thought out, they will swamp you and overwhelm your drones if you let them.
One pallet per drone area for seeds. Place strategically and delete if you want to force loading from piles instead of harvesting .1 at a time to get 100.