Siralim 2
This game is too slow. How do I speed up the game with Cheat Engine?
Normally, speeding up a game with Cheat Engine would be simple as pointing the engine at the game's processor, then enabling speedhack by clicking 'Enable Speedhack' in the middle-right area of the Cheat Engine window and setting the speed there, or looking for float 1.00 values, then watching for changes when the game slows down or speed up during speical effects.

Sadly, neither works for this game. There is no slow down or speed up moments outside of battles that would tip me off to what values controls how quickly the game runs overall.

Have anyone had any successes? I'm also hoping that the maker will chime in with a pointer to the correct value in the game for Cheat Engine to alter the speed with.

I find the walking speed unbearable. I've scripted up a AutoHotKey program that'll push E thousands of time each second when I hold down zero on the number pad. The slow speed is the final issue I have with this game.
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I assum you know of Turbo as an option? Also I think earning favor with the god of air or whatever the bird god is allows faster movement speed. I haven't maxed it out, but he just gave me faster walk speed when all monsters elimated on a floor - assume that gets upped to all the time when favor increases.

there's also a blood altar option to even turbo story/boss fights.
I'm OK with the walking speed, but the combat is too slow for me. I have Turbo on and even clicking through every attack and effect it still seems to take too long.

Edit: Well maybe I spoke too soon. I wasn't clicking early enough. I was waiting for the effects to happen before clicking, but you can just click, click, clck like crazy and it skips a lot. It's still too much clicking, I wish there was a better way.
Legutóbb szerkesztette: MulletOnFire; 2016. szept. 7., 8:40
Just hold E... it is not quite as fast as spam clicking it but it does skip the majority of the animation... i would only spam click if a had a macro to do it thousands of times a second like nightmares has... i have one of those also but it makes it harder to stop in time if you want to change spells or attack targets
I am using mobile and I also wish that I could speed up combat more. I have a lot going on with every action that I take right now and combat takes an incredibly long time even just between my individual creature actions.
Is there a way to give yourself infinite power balance with Cheat Engine?

Cuz breeding is taking forever.
^
that and deity points
Why do you guys even play the game if you just wanna cheat your way through it ?

Just considered it 100% completed if you just gonna cheat anyways and move on ...
I am definitely not aiming to cheat for resources or anything as I enjoy the grind experience. I could just really go for faster battles. For every turn that I take for example all of the following happens and often times 2-3 times before my next turn comes up: all allies are healed, all allies get buffed with defense and attack for every heal, enemies get rebuffed every time my de buff ally gets a buff, my pit worm has leech and attacks after my other allies end their turn and results in more heals for the party. I am basically set up to buff my parties defense and attack heavily between turns while lowering all enemies defense and attack. Each heal also has the chance to bump the ally that is healed to the top of the queue. As I said earlier, often times these actions are occurring 2-5 times before I get to my next action due to how my party is set up.

What would be nice is if "Turbo Mode" simply gave a cumulative report on what happened to each creature on my team and the enemies team so each creature only had to show each heal, buff, debuff, damage etc. one time even if the effect occurs multiple times between your first creatures turn and the next creatures turn. It would still be a lot of stats to get through but it would sure beat cycling through the multiple times that these things fire. Even with turbo mode and clicking rapidly it is currently taking 30 seconds to 1 minute before my next action and longer if I simply hold the "A" button down.

This is causing me to absolutely dread actually going in to realms or battles when that very action is a large part of what makes the game so great.

Raithwall eredeti hozzászólása:
Why do you guys even play the game if you just wanna cheat your way through it ?

Just considered it 100% completed if you just gonna cheat anyways and move on ...

Yeah, I agree to a point since grinding is a major point of this game. But honestly I don't have the time to invest to that degree. In any case it doesn't really matter, I'll enjoy the game my way and you enjoy it your way. All that matters is that we have fun right?



CptMurdock eredeti hozzászólása:
I am definitely not aiming to cheat for resources or anything as I enjoy the grind experience. I could just really go for faster battles. For every turn that I take for example all of the following happens and often times 2-3 times before my next turn comes up: all allies are healed, all allies get buffed with defense and attack for every heal, enemies get rebuffed every time my de buff ally gets a buff, my pit worm has leech and attacks after my other allies end their turn and results in more heals for the party. I am basically set up to buff my parties defense and attack heavily between turns while lowering all enemies defense and attack. Each heal also has the chance to bump the ally that is healed to the top of the queue. As I said earlier, often times these actions are occurring 2-5 times before I get to my next action due to how my party is set up.

What would be nice is if "Turbo Mode" simply gave a cumulative report on what happened to each creature on my team and the enemies team so each creature only had to show each heal, buff, debuff, damage etc. one time even if the effect occurs multiple times between your first creatures turn and the next creatures turn. It would still be a lot of stats to get through but it would sure beat cycling through the multiple times that these things fire. Even with turbo mode and clicking rapidly it is currently taking 30 seconds to 1 minute before my next action and longer if I simply hold the "A" button down.

This is causing me to absolutely dread actually going in to realms or battles when that very action is a large part of what makes the game so great.

I feel you, especially when you're trying to run around doing the realm quests and keep getting bogged down by enemies left and right. ( I play with that respawning enemy punishment for more exp and loot.)
CptMurdock eredeti hozzászólása:
I am definitely not aiming to cheat for resources or anything as I enjoy the grind experience. I could just really go for faster battles. For every turn that I take for example all of the following happens and often times 2-3 times before my next turn comes up: all allies are healed, all allies get buffed with defense and attack for every heal, enemies get rebuffed every time my de buff ally gets a buff, my pit worm has leech and attacks after my other allies end their turn and results in more heals for the party. I am basically set up to buff my parties defense and attack heavily between turns while lowering all enemies defense and attack. Each heal also has the chance to bump the ally that is healed to the top of the queue. As I said earlier, often times these actions are occurring 2-5 times before I get to my next action due to how my party is set up.

What would be nice is if "Turbo Mode" simply gave a cumulative report on what happened to each creature on my team and the enemies team so each creature only had to show each heal, buff, debuff, damage etc. one time even if the effect occurs multiple times between your first creatures turn and the next creatures turn. It would still be a lot of stats to get through but it would sure beat cycling through the multiple times that these things fire. Even with turbo mode and clicking rapidly it is currently taking 30 seconds to 1 minute before my next action and longer if I simply hold the "A" button down.

This is causing me to absolutely dread actually going in to realms or battles when that very action is a large part of what makes the game so great.

Yes! This would be really good. The battle screen on one side, and a combat log on the other side that you can read easily, white text for your monster and red text for the enemies.

Like...

"Monster A attacked <redtext>Enemy B<redtext> and dealt <yellowtext>critial damage<yellow text>, 300!" displayed on a SINGLE line for super easy skimming, and as a way to figure out what the heck happened when you was looking the other way by scrolling through the log.
Legutóbb szerkesztette: Doctor Nightmares; 2016. szept. 9., 15:00
Unicorn eredeti hozzászólása:
I assum you know of Turbo as an option? Also I think earning favor with the god of air or whatever the bird god is allows faster movement speed. I haven't maxed it out, but he just gave me faster walk speed when all monsters elimated on a floor - assume that gets upped to all the time when favor increases.

there's also a blood altar option to even turbo story/boss fights.

You walk faster when all enemies is killed.

I want to walk faster even when there's enemies. I don't want to watch myself walking for a few seconds across the map. That's very boring. That's why I want a way to speed up the whole game. It's silly that we have to unlock the speed-ups for the game. I want it at the beginning, else, I'm not interested in playing.
Nervousness punishment allows double movement even when there are enemies. I don't remember how to unlock it though.
Legutóbb szerkesztette: Soldad; 2016. szept. 9., 16:35
As soon as you unlock the double movement speed once all monsters are dead, you can also grab the Punishment to always move faster in realms
Anyone figure out how to speed up the game with Cheat Engine yet? It'd be soooo nice. It's kind of a slow moving game.
In the past I did use speedhack to good effect. I have no idea why it wasn't working for OP. Other than that, try to limit your autocast / cast at start of battle gems if taking a million years between turns bothers you.
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