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EDIT: Aaaaaaaaaand I just got to the very end of a level, but it bugged out and now I can't interact with anything, including the elevator to leave... So not only am I fighting against controls that feel like I'm playing with someone on a different continent, but the game is bugging out to the point where it just undid an entire level... I might be done with this thing. I tried to push through to get my 5 bucks' worth, but I feel like this is a lost cause.
It's not just that, I can't re-adjust my mouse sensitivity in this game. It purposely slows it down so I can't target efficiently.
Another failure from Devolver imho. They can't seem to make their games difficult without crippling them.
You know Devolver is just the publisher, right? They have nothing to do with the game's development. And personally this is the only Devolver title I've played so far that I disliked.
what do you mean it broke? crash? i run ruiner on a rather weak pc at a very low res and low graphic settings but even that hasnt happened to me
I was suddenly unable to interact with any objects in the world.
Quite a good game I thought.
Aesthetics and sound = 10/10
Gameplay: not enjoying it
Or am I the one who hasn't figured out how to play yet, which is quite likely.
I'll try to close 100% but it's not a game that held me like Hades.
It's strange because the game has a lot of potential, but it has something that causes constant discomfort. I still haven't been able to find exactly what.
There is also the tiredness of the cyberpunk theme due to the nonsense of people like Francis Fukuyama with his end of history, and the cyberpunk future imagined in the 1980s/90s that basically arrived is smartphones, social networks and a lot of exploration of work and data to the point of to manipulate wars and the destruction of any notion of society and state in favor of castes defined by income concentration. Real cyberpunk is not futuristic, it's basically neofeudalism and consumption towards its own self-destruction using myths like the self-entrepreneur.