RUINER
BigEffinZed Sep 26, 2017 @ 11:24pm
the "stuttering" is a feature. Lols.
the game is suppose to slow down for a split second after you kill an enemy.
nothing to do with performance. I like how everyone is so paranoid with the performance that they REFUNDING the game because it "stutters"
that like saying there's performance issue with arkham games because the game slows down when you beat the last enemy
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Showing 1-15 of 22 comments
TOSCAR Sep 26, 2017 @ 11:49pm 
yeah well i know its not performance related and it still sucks
Type Sep 27, 2017 @ 5:11am 
I feel like I'm missing the meaning of 'stutter' here. I've had games with really bad and unpleasant framedrops, but that's a completely different effect than the slow-mo effect when you get kills in this game. Why are we calling it a stutter when that's not what it is?

I -do- think that an option to disable the slow-mo would be excellent, but c'mon guys.
BigEffinZed Sep 27, 2017 @ 5:27am 
Originally posted by KILL BOSS:
I feel like I'm missing the meaning of 'stutter' here. I've had games with really bad and unpleasant framedrops, but that's a completely different effect than the slow-mo effect when you get kills in this game. Why are we calling it a stutter when that's not what it is?

I -do- think that an option to disable the slow-mo would be excellent, but c'mon guys.
because people need a reason to hate this game. they go out of their way to look for flaws. even mistaking something that's a part of the game into something else. I remember a negative review bashing Homefront: the revolution, saying the game "stutters badly and fps drop for a second", in reality, it was the auto-save feature kicking in. of course the game will freeze for a second. this is another example of how paranoid people are.
TOSCAR Sep 27, 2017 @ 5:50am 
its nothing to do with the slo mo thats great its the jarring split second freeze every time you kill an enemy other than that the game is awsome
BearPajamaGod! Sep 27, 2017 @ 6:35am 
Originally posted by TOSCAR:
its nothing to do with the slo mo thats great its the jarring split second freeze every time you kill an enemy other than that the game is awsome
This 100% it has slo-mo followed by an actual stutter after the slo-mo kill and its kinda odd and feels like a performance thing.
Ninja Savior Sep 27, 2017 @ 8:42am 
1-people don't have to like it just because it's a feature.
2-people already know it's not a performance thing.
3-the slow-mo in both the arkham games and shadow of mordor are very smooth. The one in this game is not and some people, me included, find it disruptive/distractive. It's not about misunderstanding the feature, it's about disliking it.
zuntatafan Sep 27, 2017 @ 9:05am 
This reminds me of the time a Deathsmiles game was ported to the US back on the 360, and they "fixed" the slowdown feature by removal because fear of whining ♥♥♥♥♥♥♥ and the obvious "game lags" complaints.
BigEffinZed Sep 27, 2017 @ 9:20am 
Originally posted by CyberBorn:
1-people don't have to like it just because it's a feature.
2-people already know it's not a performance thing.
3-the slow-mo in both the arkham games and shadow of mordor are very smooth. The one in this game is not and some people, me included, find it disruptive/distractive. It's not about misunderstanding the feature, it's about disliking it.
dunno what you're smoking. the slo mo in Arkham and shadow of mordor is 100% more annoying. can't go 5 seconds in mordor without constant slo mo effect. and people seems to be fine with it . it's the exact reason I gave up on that game. the ♥♥♥♥♥♥♥ slo mo kicks in every 5 second they might as well be performance issues. dunno how people can tolerate that game but not the half a second pause in Ruiner
Ninja Savior Sep 27, 2017 @ 11:15am 
Originally posted by BigEffinZed:
Originally posted by CyberBorn:
1-people don't have to like it just because it's a feature.
2-people already know it's not a performance thing.
3-the slow-mo in both the arkham games and shadow of mordor are very smooth. The one in this game is not and some people, me included, find it disruptive/distractive. It's not about misunderstanding the feature, it's about disliking it.
dunno what you're smoking. the slo mo in Arkham and shadow of mordor is 100% more annoying. can't go 5 seconds in mordor without constant slo mo effect. and people seems to be fine with it . it's the exact reason I gave up on that game. the ♥♥♥♥♥♥♥ slo mo kicks in every 5 second they might as well be performance issues. dunno how people can tolerate that game but not the half a second pause in Ruiner
That's exactly what I'm talking about. People have different tastes. And they should feel free to refund their games whenever they feel they've paid for something they dislike without having to make sense to people who create threads like these .
I rest my case
Last edited by Ninja Savior; Sep 27, 2017 @ 11:20am
BigEffinZed Sep 27, 2017 @ 11:41am 
Originally posted by CyberBorn:
Originally posted by BigEffinZed:
dunno what you're smoking. the slo mo in Arkham and shadow of mordor is 100% more annoying. can't go 5 seconds in mordor without constant slo mo effect. and people seems to be fine with it . it's the exact reason I gave up on that game. the ♥♥♥♥♥♥♥ slo mo kicks in every 5 second they might as well be performance issues. dunno how people can tolerate that game but not the half a second pause in Ruiner
That's exactly what I'm talking about. People have different tastes. And they should feel free to refund their games whenever they feel they've paid for something they dislike without having to make sense to people who create threads like these .
I rest my case
I created this thread to tell people that the "stuttering" is not a performance issue but a part of the game. so stop telling the devs like it's a issue need to be fixed.
if you can't tolerate it. too bad for you .
Ninja Savior Sep 27, 2017 @ 11:59am 
Originally posted by BigEffinZed:
Originally posted by CyberBorn:
That's exactly what I'm talking about. People have different tastes. And they should feel free to refund their games whenever they feel they've paid for something they dislike without having to make sense to people who create threads like these .
I rest my case
I created this thread to tell people that the "stuttering" is not a performance issue but a part of the game. so stop telling the devs like it's a issue need to be fixed.
if you can't tolerate it. too bad for you .
Forgive me if I misunderstood you, really. But you clearly misunderstood me as well. What I'm trying to say is that regardless of it being intended, it's very annoying (to some), nonetheless. And it's reason enough to ask for a refund. Therefore, there should be an option to disable it.
duke-85 Sep 27, 2017 @ 12:01pm 
in a game like this ,with many enemies on screen.. the slow down feature is a complete ♥♥♥♥♥♥♥♥.
Fragment the action and the player DON'T "feel" the HIT . I'ts irritating.
Sorry for my bad english
duke-85 Sep 27, 2017 @ 12:02pm 
Originally posted by TOSCAR:
yeah well i know its not performance related and it still sucks
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Ben Sep 27, 2017 @ 12:33pm 
im getting a stuttering that definetly ISNT a feature, as it continued after i quite the game. it also made my GPU fan go crazy so its possible other people are having this issue.
Magenta Sep 27, 2017 @ 12:36pm 
The reason it isn't a feature, is because after the stalling is complete, you and your enemies are in the positions they would have been if the game didn't stutter at all, instead of actually freezing the time/animations, so i guess it might actually be a performance issue, i don't get it very often, and it's usually only when i kill the last person in a wave, hasn't bothered me much otherwise.
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