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Because you are on a timer, you only have so many nights to deal with the termites, and the more you hurt them the weaker they become and the more likely it'll be that you'll get to nom on their nest that's worth around like 3-5k worth of food (before they decay).
This is a much-needed food boost for the sheer damage the uber Titans do to your colonies.
The Sun Spider is easy, but a good thing to keep in mind is letting it walk to the queen will be beneficial in clearing out the colony for a straighter path.
The Centipede will only spit venom pools out the front. So make a mark far from its head (the middle of the body is usually best since the butt can slam too).
The emperor scorpion has 2 slams, one smaller one in the front, and one 360 slam. You can negate the smaller slam somewhat by marking opposite of where the most ants are since the AI seems to target the biggest group of ants for a slam based on my gameplay.
Also, once you have a critical mass (i.e 20 soldiers and 20 medics) it's better to separate the two into 2 different groups for faster movement.
I guess it's not bad at all.
I take back what I said about the Emperor Scorpion and the level. The only real flaw is the advice of not overkilling.
The action economy and the struggle to deal with stragglers make it not worth it. Especially when with a group that large you can just deal with the Termite soldiers after like 20 seconds anyway.
Since termite soldiers staying behind aren't actually the full massive force of the Guards which rush out when you attack for too long.