Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I guess that would be nice, although these left over ants can't be tasked with anything other than the default tend the nest.
I'm a very tidy person and when I remove a tile it's for a reason, I'd prefer it if the ant went away too. Its a feng shui thing. lol
No problem :) I noticed on my last play that I deleted a soldier ant tile and I think I saw the ant die (hard to tell because I had a lot going on at the time)...so this may only be a bug with the worker ants.
I tried testing to see which units were affected and was unable to reproduce the problem. I tried workers, melee, ranged. I tried level 1 units and then tried upgrading them to level 3. But it worked as intended. That's good that everything worked this time, but bad that I couldn't nail the problem down for you.