Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Regarding majors, stuns are good for fighting enemy insects, and they might be able to stun-lock ubers, but I believe this is getting fixed in the upcoming leaf cutter freeplay update. Taunts are quite good because they get a heal and if you have lots of wood ants to do most of the damage, they are the better choice. Stuns are stronger in 1v1 situations or battles with low numbers, in big battles with ants or numerous insects, taunts are superior in almost every case.
Personally I prefer mortars with the two physical damage perks, and majors with the perk of reflecting damage (forgot the other perk that I like for majors). But all choices are totally viable.
The description for one of the physical damage perks confused me because I couldn't tell it the wood ant would run forward and bite the enemy or something and I have had a look at both leaf cutter majors and neither seemed to make a difference when I played with them and mortar is vastly superior to rapid fire so I didn't want to choose a leaf cutter that was terrible
Thanks for your help