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Workers are complete wimps and you want as few of them as possible but as much soldiers as possible.
This leads to utterly ridiculous populations where your colony has 95% soldiers and 5% workers, something that NEVER happens in nature and in-game throws up all sorts of economy issues like out-of-worker economy deadlock and out-of-eggs-economy deadlock.
I already suggested a solution, the most simple solution possible and I really hope the devs are looking into it - give soldiers all worker abilities.
- It's realistic, Formica ants do not have a soldier caste (only ants like Atta, Pheidole and to a lesser degree Camponotus have those).
- It solves ALL economy deadlock issues, like out-of-worker economy deadlock, out-of-eggs economy deadlock and the infamous preudo-out-of-workers-because-digging-gets-prioritized-over-everything-else economy deadlock.
- Your combat ants can actually do the jobs they are supposed to do, particularly carving out enemy mobs to kill them. Right now carving out enemy mobs essentially has a fixed cost of 2-4 workers because these workers will ALWAYS charge head on into what they carved out and instantly die.
- Additional realism. Players would use cheap weak workers for egg-care and colony maintenance and the larger workers for foraging and fighting - exactly like real ants do. The minor workers wouldn't go away they would still have their place, a realistic place like they have in actual real ant colonies. Actually they would have a more proper and better defined place in the game than they have right now.
One would expect soldiers to be better at things like digging anyway, with their powerful mandibles. But we wouldn't want/expect soldiers to be tending over the eggs?
If we give soldiers all worker abilities than there is no need to build any workers?
They are polymorphic which means they have smaller and larger workers, something the game actually reflects really well.
Only ant species like Atta and Pheidole have soldiers and they make up like 10-20% of the entire population (some Pheidole species can have more, but then Pheidole ants are predators that actively hunt and kill other arthropods while most ants species are primarily scavengers).
The weak workers (minor workers) would still have a place because they are dirt cheap. You don't want the soldiers (major workers) to babysit your eggs, when wimpy minor workers can do that for less than half the price.
That's pretty much EXACTLY what polymorphic ants do, they use the tiny workers to tend the brood and the large workers to fight and forage*. However if needed the larger workers are very capable of tending the brood as well, because having your colony collapsing when a specific 10% of your population dies would be a really terrible example of overspecialization and probably not survive for long in evolutionairy terms.
(*Well, some of the largest majors are often used as storage containers due to their huge social stomachs but in general it's still true).