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If the goal is for the queen to be more like the dungeon heart then it'd be great if she wasn't placed so close to the entrance. I'd also love more control in the brood tab, such as turning melee and food off to focus on laying eggs in the brood chamber.
That said, I kind of hope we might see moving queens one day where you can build a queen chamber and upgrade it as well as creating princess ants to replace a dead queen if you have the food to afford it. It would kind of give an Alien vs Predator vibe to me. In one of the AVP RTS games, you could do all that. It was a lot of fun. Though let me be clear this is just wishful thinking.
Once settle she can't move or make it costs a lot of food to move her somewhere else.
In this regard maybe that's how we could make the army ants work.
To allow her to move unbalances the entire design of the game way too much. If we ever do allow it it won't be in the main campaign.
I think an ant simulation should be next on your list ;)
This is actually why I first got the game to be honest. When I saw it, it gave me that old feeling of Dungeon Keeper which is one of my childhood games. Loved it then, love it now. XD Honestly I do not mind if she remains the Dungeon Heart. ^_^
The only difference is that on Dungeon Keeper you can REBUILD tiles so that you can form a long tunnel of traps and troops. You can't do that here.
That game was AVP Extinction. I loved that game.
Traps and ant torture chamber when? :P