Ghost 1.0

Ghost 1.0

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Codes and Dialog
Anybody knows what the enter code section of the options menu can do?
If ever you have codes to share...

Pressing capital G opens a dialog box that prompts:
"Enter the line of the dialog:"

Any ideas on how to use this?
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Showing 1-7 of 7 comments
Rubinya Jul 3, 2016 @ 4:15am 
The "enter code" in options is for special commands that the dev put in for us and can be found around the forum (mostely the patch notes). Here are a few examples:

- "AUTO AIM OFF" / "AUTO AIM ON"
enables/disables auto aim with controller
- "TOP UI OFF" / "TOP UI ON"
enables/disables the top UI
- "KILLED SERVICE ROBOTS ON" / "KILLED SERVICE ROBOTS OFF"
shows the number of service robots killed.
- "MOUSE LOCKED ON" / "MOUSE LOCKED OFF"
lock and unlock the mouse from the game window

Not sure if the last one still works though since we have an option to lock/unlock the cursor now and don't need it anymore. They don't need to be in caps I just copy/pasted them.

As for the dialogue box I have no idea. My best guess is that it might be for debugging or something.
Last edited by Rubinya; Jul 3, 2016 @ 4:15am
Grim Phantom Jul 3, 2016 @ 4:17am 
Thx for the response. Will look into that. Still trying to figure out the dialog part...
franfistro  [developer] Jul 4, 2016 @ 1:29am 
Hello,
The dialog part is a way to invoke any dialog of the game.
It's a tool used for translators and voice actors that I forgot to deactivate in the main game, XD
Grim Phantom Jul 4, 2016 @ 4:41am 
Oh, lol. Nice. Well, that answers my question XD
franfistro  [developer] Jul 6, 2016 @ 2:59am 
It's been already fixed in version 1.0.25.
Makurth Jul 12, 2016 @ 10:36am 
Thanks for the info
@franfistro muchisimas gracias por este juego... por Maldita Castilla, Unepic!!! :cubetogue:
Majora's Sin Jul 18, 2016 @ 5:14am 
Originally posted by franfistro:
It's been already fixed in version 1.0.25.
Just thinking, wouldn't it be a cool option to use the "Enter code" as a way to play specific parts of the game without having to go through everything again? The mini-games, for exemple, that do not require any Ghost's setup but only happen once per gameplay, could be easier to be played again if there was a code for that. The idea of allowing for the player to skip them was a great, I would just like an option to play them again! :)
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Date Posted: Jul 2, 2016 @ 6:44pm
Posts: 7