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exp being that with the first of the 4 chosen, you have to hit her in the air with your new found ability of the shredder which can hold onto flame. you grab an unlit bomb, throw it on her, and then use your shredder to cath flame and then attack where the bomb is which makes her fall down so you can hit her for some time.
there are NO health bars on enemys which even makes it seem more puzzle like rather than just a hack and slash.
Also much like the old zeldas, you get different equipment as you progress through the game.
the entire game is set in different dungeons/areas that focus on that peticular boss, much like how the temples in zelda worked.
exp being that the first boss you have to use wings to get to her along with flying on a grphons back to get to her domain.
other boss areas include having to use a new found gauntlet to crush crystals and to shove things at them with great force, again much like a puzzle.
that is how its so similar to Zelda. not saying it doesnt share aspects with other games but mostly its zelda.
I dont see how one doesnt see the Zelda here