Pyre
Rizilliant Aug 26, 2019 @ 5:03pm
TiZo Challenge Rite
What a horrible design is this!? slow TiZo, who can only hop, jump, or kill himself, vs 3 speedy, infinite stamina, perfect casting, instant passing enemies! They perfectly block you in the air, they instantly cast and banish. they can control all 3 characters as if there is no windup, or cast timers, and they can sprint 2/3 the length of the map in 1.5 seconds! How TF is this supposed to be done!? Im lucky if I can score even twice!
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Showing 1-15 of 15 comments
Cyiel Aug 27, 2019 @ 9:02am 
TiZo is one of the easiest. There is mutliple talismans that can really help you for this one. :lunar2019deadpanpig:
Last edited by Cyiel; Aug 27, 2019 @ 9:39am
Rizilliant Aug 27, 2019 @ 2:09pm 
This was extremely helpful, thanks
Cyiel Aug 28, 2019 @ 5:35am 
Originally posted by Rizilliant:
This was extremely helpful, thanks

Sorry but i can't say anything else. Just train and you'll get it. :lunar2019deadpanpig:
Last edited by Cyiel; Aug 28, 2019 @ 5:35am
TheDragoonGamer Aug 28, 2019 @ 12:38pm 
I abused Ti'Zo's Presence to win that one; I ran into enemies rather than exploding.

I would jump over the first attack using a half second of fluttering, and then land next to the attacker, and take them out using my aura. I then ended up doing the same thing for the remaining two, grabbed the orb, and dashed into the pyre before the first returned from banishment. It didn't always work, and I had to reset a few more times before I won, but it helped. Ti'Zo was definitely the hardest challenge I have faced so far; as someone who has trouble timing his jumps and throwing the orb fast enough, my strategy had been to dash into the flames when there was an opening, or to fly above my adversaries. Casting is important for me, and this challenge takes it away. It also makes it hard to dash into the Pyre, since Ti'Zo's movements are very erratic, and he oftentimes zips AROUND what I wanted him to move towards. In the end, it came down to me changing up my strategy.

I can't deny it's hard, but the talisman you get for this reduces Ti'Zo's stamina usage for fluttering and zipping. Up to -100% at level 20. Very worth it.
Rizilliant Aug 28, 2019 @ 1:24pm 
I was able to figure out how to get past the initial tip off, but beyond that, its just too much.. I never really use his explode, as i find it pointless to remove myself from the match, even momentarily.. Not to mention, they often jump over it anyway.. But when attempting to run into them, they have perfect timing passes and banishment casts. After 8-10 attempts, Ive given up! I came back a day later, to try again a few times, and still couldnt get even close.
TheDragoonGamer Aug 29, 2019 @ 1:39pm 
Originally posted by Rizilliant:
I was able to figure out how to get past the initial tip off, but beyond that, its just too much.. I never really use his explode, as i find it pointless to remove myself from the match, even momentarily.. Not to mention, they often jump over it anyway.. But when attempting to run into them, they have perfect timing passes and banishment casts. After 8-10 attempts, Ive given up! I came back a day later, to try again a few times, and still couldnt get even close.
Explode's banishment is shorter than a regular banishment; if you can get all 3 at once, you'll have enough time to make a bit of progress.
But, yeah, this was a difficult challenge. Try tapping the jump button to dodge each aura cast; your aura is larger, and you can easily banish them without a cast, so long as you dodge their attack. I never went for a strike until all three of my adversaries were banished. This isn't easy, with how often Ti'Zo seemed to home in on the orb, but it is possible.
Jaguar D Saul Nov 17, 2019 @ 5:29pm 
Tizo is like the most powerful character of them all. I don't see how anyone would have issues with his challenge. Just abuse his everything.
Mister Dec 6, 2019 @ 7:58am 
He charges the throw very fast. It's not necessary to reach adversary's pyre.
Toony Souprano Dec 16, 2019 @ 10:42am 
This challenge was the absolute worst for me because I barely played him so he had like 0 skills in my playthrough. This taught me the hard way to use all the characters because they all get significantly stronger later on. I had to lower the difficulty for that one too... He is a cute lil guy but I just don't like playing him
Maneki Dec 20, 2019 @ 9:06pm 
Get the trinket that grants him stamina after picking up the orb. Then just spam dash towards the enemy's pyre. I spent an eternity trying to kite and implode and all that but the dash trick got me through 100%.
Galdrack Jan 17, 2020 @ 9:52am 
TBH it's just a badly designed trial. People keep bringing up the difficulty they have with it because of this.

If you NEED certain trinkets or upgrades to beat it then it's a bad design. The trials should be made to get you to understand how the character works so should only require an un-upgraded version of the character without talismans but all the advice points towards specific upgrades and talismans (which is helpful of course) but it doesn't address the issue that it's badly implemented and designed.

Should've been fixed ages ago though of course a game that's about 3 years old now and with a small team they probably won't ever change it.
meaningwhat Jun 17, 2020 @ 8:41pm 
Personally I find the change into howler ability very useful in that trial,
I usually just use all stamina to dash to grab the ball and run to a side. Once my stamina is out I change into howler, run around wait for stamina to regen, then dash to their pyre
Leori Oct 9, 2023 @ 5:04pm 
Yeahh this is a stupid Trial. I've been trying for a while and just got a good run, meaning I scored an actual 2 goals. Lost 20 points because I missed killing an opponent and they were too fast to catch with Ti'zo's sprint, so I was screwed. They always go one at a time, or snipe you, so you can't catch all three in an explosion. They've got long jumps that rival Ti'zo's flight, except far faster and thus tougher to intercept, so if they get past you, again, you're screwed in that round. Or if you let them get to *the midpoint of the map* from which they can leap and dunk the orb faster than you can catch up.

I think this trial would have benefitted from the opponents either being heavies like Jodariel, which you're supposed to explode or be able to fly past or catch after they get past you, or something with a different skill, like a Wyrm, so you have to be accurate. Or Harps, which challenge you not to fly since they knock you down, and you have to bomb or aura them. Or something that takes more than 0.1 second to charge aura, so you have a chance to react before you've lost a point.

I just want to get all the Scribe Trials done, and one's a nightmare. Anyone still looking at this post have some advice?

EDIT: an opponent just. fired through the wall? at me? and killed me? how fair is THAT? EDIT 2: another fired without any visible charge. :p
i'm doing runs with Cur Fang to win with 3 pyre hits instead of 4, which doesn't make it any easier to GET those hits.

last edit: got it! still unpleasant to need to find a specific talisman to game the trial and get through. or, this is just a trial balanced to where you either get a super hard AI round or super easy, so it's high-punishment high-reward? it didn't make me feel satisfied to complete, just felt like i rolled the dice and got lucky, and i'm glad not to have to keep trying at it.
Last edited by Leori; Oct 9, 2023 @ 5:14pm
Kisama Oct 26, 2023 @ 9:52am 
Tizo is one of the easier ones, especially once you have talismans. I ALWAYS use talis that heal your pyre for these. Beyond that use your superior bubble to zone out a few before you pyre spike.
Erudite Scholar Dec 2, 2023 @ 3:24pm 
I thought Sir Gilman's trial was impossible.
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