Pocket Kingdom

Pocket Kingdom

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In need of a few hints
I've seen two of the endings and explored all but a handful of rooms, and yet a handful of rooms do still elude me. Can anyone give me a little nudge in relation to:

1. the Mushroom Kingdom castle? Seems there are two achievements and an inventory item related to this.

2. the waking up diary entry / quest? If the last inventory item I'm missing relates to this instead, then I'm just not able to find where the little thumbnail in the inventory screen is directing me to.

EDIT: I've figured out where the thumbnail wants me, and thus that the item is the seeds needed in room 22, but I still don't know how to get the item.

3. room 84? I am just not seeing how it's even possible to solve this one (more specifically, how the vertical beam on the right can be blocked or circumvented).

This has been a great little game, and I'd like to get the last of it seen and enjoyed. :)
Last edited by ErsatzDragon; Dec 9, 2016 @ 8:26am
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Showing 1-15 of 19 comments
Cherry Soup  [developer] Dec 9, 2016 @ 8:33am 
1. This one pretty finicky. But you can find it, if you'll look carefully on locations. To be more correct about entry-point - Location where you asked to use warp to pass further. You'll probably gonna need to reset location.
2. This diary entry located at the very beginning of the game, just a few screens further of crashed airship UPD: Forgot about inventory, yes indeed you are correct, but as with #3 I do not know where this item currently, located.
3. That one I do not know myself (ha-ha, jokes on me, developed game @ don't know how to complete own game). I shall ask the Artist.
There's also some easter eggs that do not have achievements, 3 of them to be exact.
One is a secret dialogue, one is a location, and one is a set of locations that actually have 2 entry-points.
Last edited by Cherry Soup; Dec 9, 2016 @ 8:37am
ErsatzDragon Dec 9, 2016 @ 5:30pm 
Thanks for the help! I'll keep poking around. So far, I see those and the robots as still being unsolved mysteries. :)
ErsatzDragon Dec 9, 2016 @ 7:21pm 
Oh, I should specify, I found the Mushroom Kingdom castle, I was looking for the thing needed to get into it. It's implied there's an item I should find, and while I think I know where it is, I have no idea how to get to it. :)
Last edited by ErsatzDragon; Dec 9, 2016 @ 7:23pm
Cherry Soup  [developer] Dec 10, 2016 @ 12:01am 
Ok, #3 was actually a bugged. Hookshot was bugged and thought that lowered gate was an obstacle, preventing you from solving the puzzle. Sorry for that. New patch is live and you can complete that puzzle. :)

As for how to get in Toad's tower.
1. Minor hint: Location with 2 wooden crates and one iron crate. Think.
2. Solution if you really stuck: Push the iron crate all the way to the left side and climb, then hook.

And about seeds, I'm still have no idea where they are :D After I'll recheck all location - be back with info.
Calvares Dec 10, 2016 @ 9:04am 
Have the same problem about room 84, still don't know how to block right vertical laser
Calvares Dec 10, 2016 @ 9:46am 
And forgot about 53 & 54, those rooms, beh, still don't know how to there too
ErsatzDragon Dec 10, 2016 @ 11:34am 
The answer to 53 & 54 is in Cherry Soup's hints. To be even more explicit, you need to push the metal cube in 52 all the way to the left, climb on it, then climb up into a hidden cubby in the wall that has a switch. The switch will drop a small ring in the lower right that you can use the hookshot on (it's a small change and easy to miss).

Honestly, if there's a clue in the room that you're able to do this, I didn't spot it either. :)
Last edited by ErsatzDragon; Dec 10, 2016 @ 11:34am
Calvares Dec 10, 2016 @ 11:45pm 
Oh thank you. And... what about seed? The last thing in inventory and journal, I suppose
Cherry Soup  [developer] Dec 11, 2016 @ 2:44am 
I have to apologize about seed. Turned out one of the chests contained wrong item (Second electronic key) instead of seed. I'm currently resolving that problem and you'll be able to find seed in the Silent Caves after 1.0.8 patch.

Honestly, if there's a clue in the room that you're able to do this, I didn't spot it either. :)
Turns out artist drawn clues in the big images for trading cards (which were not ready prior to release).
ErsatzDragon Dec 11, 2016 @ 9:08am 
Ah, I was wondering about the second key. Hopefully I'll still be able to get the seeds without restarting the game.
SoloSalsero Dec 11, 2016 @ 9:26am 
Originally posted by Cherry Soup:
I have to apologize about seed. Turned out one of the chests contained wrong item (Second electronic key) instead of seed. I'm currently resolving that problem and you'll be able to find seed in the Silent Caves after 1.0.8 patch.

Honestly, if there's a clue in the room that you're able to do this, I didn't spot it either. :)
Turns out artist drawn clues in the big images for trading cards (which were not ready prior to release).

Yes, I have a second electronic key in my inventory
Cherry Soup  [developer] Dec 11, 2016 @ 9:28am 
Originally posted by ErsatzDragon:
Ah, I was wondering about the second key. Hopefully I'll still be able to get the seeds without restarting the game.
Yes! I already figured out how to give players seeds without requiring restart and after they already picked up the chest. I'll try to push 1.0.8 patch today, but no promises ;) If not today - definitely tomorrow. As to where you'll find them - Check out silent caves map after patch
Calvares Dec 12, 2016 @ 9:47am 
Yaaay, the seeds! That gave me nothing
Cherry Soup  [developer] Dec 12, 2016 @ 10:29am 
Originally posted by Calvares:
Yaaay, the seeds! That gave me nothing
Not quite :D There's a secret dialogue from one of the characters. It's pretty easy to figure out who exactly
AdamRatai Dec 14, 2016 @ 4:11am 
I'll check later, but I think I have actual version and cannot solve room 52. Metal box is unmovable. As far as I remember hint says that you'll need to use explosives to move it? BTW - very nice game!
Edit: Oh that was tricky! that will be very cool hidden objective, but without a clue, hm...
Last edited by AdamRatai; Dec 14, 2016 @ 9:50am
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