Tom Clancy's Ghost Recon® Wildlands

Tom Clancy's Ghost Recon® Wildlands

Ver estatísticas:
STF YVR 20/mai./2019 às 2:36
Why is this game so expensive 2 years after release ?
and is it worth it ?
< >
Exibindo comentários 1620 de 20
Noaisin 21/mai./2019 às 10:03 
Not sure why it's so expensive, but I recommend getting it on sale for 50%, or more, off. I don't know about the DLC, as I don't have and never looked into them. I got mine for 20$ (without DLC) and it was worth it.
Annihilator 21/mai./2019 às 11:26 
Escrito originalmente por HalloweenWeed (US):
Escrito originalmente por STF YVR:
Thx. Is it worth paying double or triple the standard price for the Gold or Ultimate versions ?
I payed for Gold and I'm just not sure.
+ Got all DLCs.
- Paid for many guns and skins that I could unlock in the main campaign anyway.

It just depends on the DLCs. I got Fallen Ghosts, and Narco Road but Narco Road is essentially just a racer game, and I don't care for it. Haven't played Fallen Ghosts enough to figure out if I like it.

Certain mission of narco road dont is a race game.Specially one i like it for example escape from prison without weapons :)
Última edição por Annihilator; 21/mai./2019 às 11:26
trackday 23/mai./2019 às 3:44 
Yo Sgt, some of these peeps are students already and have to watch their budget. Not everyone has unlimited gaming budgets like us.
STF YVR 23/mai./2019 às 20:59 
Not a student, actually very likely to have more education and money than this idiot ... found an Ultimate for 35$, good deal ... :-)
Because it's a so called 'service game' (games as a service -->GaaS), means:

"...Games released under the GaaS model typically receive a long or indefinite stream of monetized new content over time to encourage players to continue paying to support the game. This often leads to games that work under a GaaS model to be called "living games" or "live games", since they continually change with these updates."

So, you either pay for the new content again and again (aka monetised DLCs), or you start with an initially higher price and get updates and new content for free over the course of (a certain, maybe limited) time. Season pass models are possible, whatever the devs see fit. It's up to the dev company which way they prefer. New content can be as free as f2p games are (not) for free etc. pp., thus you might be able to unlock certain new items, objects by playing the game, rather than buying them in an ingame shop and so on and so forth, but at the end of the day even f2p games need to be financed by someone or they melt into thin air, since running a dev company is not charity work. In GRW you have e.g. loot crates which you can either buy for cash or, if you are short of money, can't afford it for whatever reasons, you're invited to play the game and earn ingame currency to unlock loot crates this way and "win" unique items randomly. Just as an example.

FYI: The last "patch" was about 20 GB... a single patch alone! One is tempted to ask: Wtf? But that's what it is: a living game. Can be revamped or just get new missions (in GRW called operations), objects etc. ... be it as it may, this still justifies the price. The patch is for this: https://youtu.be/riGEetf6v_I And it's for free.

New players are highly welcome, buy it and enjoy it in the long run. They'll always try to motivate you to play it again and again, it's endless. At least as long as the concept works, because no more money, no more service game either. ;)

What you get for the price is NOT the original GRW as it once started off, you get way more than that. You also get 2 years of constant further development. For still the same price. Good? Good.
Última edição por ᗷᑌᒪᗩᗰᗩTᗩRI; 24/mai./2019 às 1:03
< >
Exibindo comentários 1620 de 20
Por página: 1530 50

Publicado em: 20/mai./2019 às 2:36
Mensagens: 20