Tom Clancy's Ghost Recon® Wildlands

Tom Clancy's Ghost Recon® Wildlands

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Why do people prefer this over breakpoint?
So I have around 100 hours on breakpoint and have finished everything there is to do and I see wildlands getting a lot of praise, can someone explain to me why wildlands is better? the animations/gunplay seem very stiff in wildlands and from what I can see basically all cosmetics cost real money where as in breakpoint the vast majority is free. Is it because wildlands is set in current times where as breakpoint is in the near future?
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Zobrazeno 3144 z 44 komentářů
RoboDog původně napsal:
If Wildlands had the level of gear customization for yourself and your squad that the updated Breakpoint has, I'd only ever play Wildlands. But Breakpoint spoiled me with being able to select your squad's primary weapon, as well as the updated gunsmith that allowed you to change a lot more stuff.
WHAT?? The Gunsmith is actually worse than in WILDLANDS as you have less options, less adjustments and much less weapons overall. And I´m not even touching the Blueprint topic for the really good Gear :steamfacepalm:
Oh, and let´s not forget that this is not available in the newer ImmersiveMode

TL;DR:
If you play without AI-team Breakpoint has NOTHING going for it, everything is worse or dumbed down.

RoboDog původně napsal:
They also allow you to take most drones almost completely out of the main story experience now,...
Too bad UBI forgot to remove that on the most important encounter of the game :brawler:
Naposledy upravil wespe___o=/;;;:*; 1. kvě. 2022 v 7.43
1/0 1. kvě. 2022 v 19.19 
cuz brokepoint is a broken game
"WHAT?? The Gunsmith is actually worse than in WILDLANDS as you have less options, less adjustments and much less weapons overall."

Look, I see and mostly agree with everything that's been said about all the many and varied ways that Breakpoint blows, but this quote right here is just patently false. Breakpoint DEFINITELY had more gunsmithing options than Wildlands, and I don't even think most would consider that debatable.

Aside from all this, if you want my full and unadulterated opinion about Ghost Recon, both WIldlands and Breakpoint play like tactical shooters made by a team that wanted very badly to be making virtually anything else, and had very little passion or patience for the very genre itself. You could see it in all the little details about the weapons they got wrong, the weird scaling issues with those very same weapons (some seeming too large, others looking like toys in your character's hands) the ridiculous RPG aspects, the loot boxes and unlocks, the braindead AI, the gooftastic one-man-army tropes, and the list goes on. And honestly Wildlands' plot was only better because at least you could, if you tried really hard and only ever read Tom Clancy novels to exclusion of all other literature, imagine it taking place in the real world. But outside of that it too was laughable to the point of almost being cartoonish at times. Breakpoint, as has been rightly hammered to death, simply took the cringe knob and cranked it up to 11.

TL;DR I put a whole lot of hours into both Wildlands and Breakpoint not because either were good games, but because there weren't a whole lot of other options in modern gaming, which is a sad commentary.

And for the love of god can we just model some slings for once, instead of walking around with both your assault rifle and your giant sniper rifle magically floating straight up and down behind you?

Damn, Ghost Recon. What have they done to you?
Took about 10- 15 hours to get into Breakpoint. I did actually uninstall too. Intending to give it up as bad purchase. But re-installed and had another go (cos I'm tight and didn't really want to waste the money lol). Nearly at 200 hours now and have had a blast. I love it. Preferred over Wildlands ?... wow, that's a tough one. There's bits that are very different. Not sure how I feel about parachuting into Epstein Island to rescue the Steve Jobs-o-like from Don't Look Up, while shooting friendly soldiers who are out to stop the Technocratic Authoritarian Establishment... Any regular person will probably go "lol billionaires". So I can only assume this must be some ultimate nightmare scenario for people who work in games development (superlol).

The less said about the Mission Menu and Item Wheel, the better heh... or the menus in general tbh.

But the gameplay is great and the map is MASSIVE. Was bowled over with Wildlands sandbox, but Aurora is something else. Amazing scenery. If you enjoyed Wildlands so much, that you want to do it x1000 again on a far larger scale. Breakpoint fills that need sufficiently enough.

Very enjoyable, despite some of the differences and shady design decisions, particularly where the UI is concerned. The guy above (Robodog) mentions the naffness of the AI... But tbh, I think it's improved over its predecessor. Not massively, like. But it's there. The difference in enemy behaviour is clear and apparent (ie they don't all come running at you at once even though they are not supposed to know where you are, like they do so unrealistically in GRW).

The improvements to your squad are fantastic. All the customisation and that I feel, bring you more closer to your team in GRB. And being able to toggle them on or off along with the option to not have a full 4 man squad (all adding to the games extensively optional difficulty curve). I just usually take 1 team member with me now. The game can be a bit too easy at times, with the full 3.

It's not perfect. But neither was Wildlands. And if you can forgive GRWs occasional technical tomfoolery, disconnects and bugs (???). Then there's nothing about Breakpoint that is insurmountable.

plus, The Terminator ; D
Naposledy upravil Herald_UK; 4. kvě. 2022 v 1.15
Having now played both games to completion I completely agree with Herald_UK, on top of what he said I feel like breakpoint has a lot more content generally and the character customization is in a league of its own. While it lacks the realistic look of Wildlands I think playing breakpoint on immersive mode with the difficulty on max is a very fun experience, operation motherland also gets rid of the ultra cringe story that was originally the only way to play.
Herald_UK původně napsal:
Preferred over Wildlands ?... wow, that's a tough one. There's bits that are very different. ....
The less said about the Mission Menu and Item Wheel, the better heh... or the menus in general tbh.
Indeed :D:

Herald_UK původně napsal:
But the gameplay is great and the map is MASSIVE. Was bowled over with Wildlands sandbox, but Aurora is something else. Amazing scenery. If you enjoyed Wildlands so much, that you want to do it x1000 again on a far larger scale. Breakpoint fills that need sufficiently enough. ....
FYI Breakpoint map is NOT bigger. That is a common misbelief :steammocking:
Data and facts prove it wrong.

Herald_UK původně napsal:
It's not perfect. But neither was Wildlands. And if you can forgive GRWs occasional technical tomfoolery, disconnects and bugs (???). Then there's nothing about Breakpoint that is insurmountable.

plus, The Terminator ; D
Online-only game with common and regular disconnects ?! You see the issue? Same for Division and Division 2. ..sucks :brawler:

You´re mostly right about the AI-team, BUT that was patched in later (summer 2020).
Imho, min-maxed AI team is too strong. they can clear ANY base without my help.. rofl
At least at Lv.251 in Gear-mode :Survivalist:
Btw, some enemies still spot you THROUGH walls/stone/buildings ..this is BS

@ Topic: Breakpoint vs Wildlands
Wildlands has a few disadvantages - yes, but overall it´s the much better game.
But I also feel that Division1 is better than Division2 :cosmopig:
Naposledy upravil wespe___o=/;;;:*; 4. kvě. 2022 v 11.15
Yeah, I've not long since bought GRB so I missed all the hoohar at the start (though was well aware of it). And it's only because some Steam buddies had been on my back to get it, that I gave it any time in the first place. But glad I did... Eventually lol. Can't comment on the Gear Mode as I turned all that off. I could not be bothered with it. Maybe one day, but not this playthrough.

So it's no bigger ? interesting. Must be a scaling thing or something. A few days ago I took a journey over land and sea that was something like 33km... Never saw anywhere near those kinds of distances in GWR. Think the farthest journey I've ever taken in Bolivia, was something like 17km.

But still, couldn't really say which is the better game. if perhaps Wildlands is much more solid in the technical / optimisation department. I'll agree totally that GRB is a technical mess in places. And that's saying something, seeing as GRW is janky AF when it wants to be too :steamlaughcry:.
Naposledy upravil Herald_UK; 5. kvě. 2022 v 1.50
https://twinfinite.net/2019/10/ghost-recon-breakpoint-map-size-heres-how-it-compares-to-wildlands/ "An estimated 70 small rectangles or 17.5 large ones taken up by playable space, making for a 315 km2 or 115 mi² of playable map. That’s just 14% of the total map surface.

Now, if you’ve been paying attention, that means that while Breakpoint’s map surface is way bigger than Wildlands (170.2 mi²), its playable area is actually slightly smaller. "

Even dev said that they're about same size, BP has a lot water, so it seems bigger.
Naposledy upravil GogglezDoNuffin; 5. kvě. 2022 v 3.44
GRW does fill it's space more, that is very true. I should have mentioned this. GRB does have an awful lot of open water... But what's an 11km run out to Golem Island by boat, other than an awesome time ?
Naposledy upravil Herald_UK; 5. kvě. 2022 v 4.21
wespe___o=/:* původně napsal:
Wildlands has a few disadvantages - yes, but overall it´s the much better game.
But I also feel that Division1 is better than Division2 :cosmopig:
Wildlands / Breakpoint are actually pretty comparable to Division 1 / 2 and in my opinion it's the same thing. Division 1 has amazing atmosphere/setting and feels very grounded in reality where as Division 2 has a far worse setting but vastly superior animations, overall gunplay/feel and much much more endgame content.
Herald_UK původně napsal:
GRW does fill it's space more, that is very true. I should have mentioned this. GRB does have an awful lot of open water... But what's an 11km run out to Golem Island by boat, other than an awesome time ?
Exactly. Sadly most other directions are LIMITED by instakill - I know, I explored the whole map and died multiple times .. and a dozen aborted death sequences :D:
-> Wildlands is 100% explorable, even the last bits of IncaCamina.. and almost everywhere is (hidden) story/events, whereas Breakpoint features a ton of (completely) USELESS locations/islands

That´s why me and many others call it BETA. Sadly, Ubisoft moved on.. to the next GhostRecon-Multiplayer (which got moved) and other titles

GogglezDoNoffing původně napsal:
https://twinfinite.net/2019/10/ghost-recon-breakpoint-map-size-heres-how-it-compares-to-wildlands/ "An estimated 70 small rectangles or 17.5 large ones taken up by playable space, making for a 315 km2 or 115 mi² of playable map. That’s just 14% of the total map surface.

Now, if you’ve been paying attention, that means that while Breakpoint’s map surface is way bigger than Wildlands (170.2 mi²), its playable area is actually slightly smaller. "

Even dev said that they're about same size, BP has a lot water, so it seems bigger.
100% correct.. the devs used some tricks to prevent many issues of Wildlands
-> as a result the MAP was stretched and thinned out.. even got zones where you die instantly to prevent exploring -- WTF?! :steamfacepalm:

C'mon man původně napsal:
wespe___o=/:* původně napsal:
Wildlands has a few disadvantages - yes, but overall it´s the much better game.
But I also feel that Division1 is better than Division2 :cosmopig:
Wildlands / Breakpoint are actually pretty comparable to Division 1 / 2 and in my opinion it's the same thing. Division 1 has amazing atmosphere/setting and feels very grounded in reality where as Division 2 has a far worse setting but vastly superior animations, overall gunplay/feel and much much more endgame content.
See, now you´re reasonable and I totally agree with your comment. (In contrast to your OP which I criticized for obvious reasons layed out above)
Breakpoint and Division2 were slight Visual and definitely Animation -improvements, BUT somehow UBIsoft removed high quality standards in other MAJOR departments like Story, Gear, etc..
-> as a result the games run better at the cost of depth :steamsad:
Naposledy upravil wespe___o=/;;;:*; 5. kvě. 2022 v 9.21
I played both on ps4 and moved to pc. I don't know if this laptop will be able to play breakpoint unless I do without the graphics like I got on wildlands due to their system requirments page. AND on ps4, the AI could have his buddy shot in the face right infront of him and all the guard would say is "huh, that's strange." I'll try breakpoint, but I am EXTREMELY concerned.
Naposledy upravil schicic; 8. kvě. 2022 v 17.44
I used to feel like Wildlands was better initially. Ever since immersive mode and Op Motherland, Breakpoint is the clear winner for me. The only upside to Wildlands being better is the environment. The NPCs give Wildlands more life.
One phrase; "Slow your roll"...the dialog is absolutely horrible.
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Datum zveřejnění: 9. pro. 2021 v 8.00
Počet příspěvků: 44