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Top 3 AR's:
- Bren 805
- Mk17
- Sig 556xi \ ACR
Top 3 AR's including paid ones:
- HK416
- Mk17
- M16
Top 3 SMG's:
- MP5
- Kriss Vector
- MP7? I don't remember
https://steamcommunity.com/sharedfiles/filedetails/?id=2379521816
Both Scorpion and Tar 21 feel \ perform awful IMO and I haven't bought Mk18 so I have no idea how it performs. And hey, use 50rnd mags all you want if you don't feel them being a problem, but when someone asks for "best" it's supposedly "best" for stats to avoid these.
I don't use them because I think they look awful, I'm a gunporn guy like that.
- Bren 805
- ACR
- AK-12
Top 3 AR's including paid ones:
- HK 416
- Mk 18
- MK 17
Top 3 SMG's:
- MP7
- Vector
- Scorpion EVO
Gotta agree that Bren probably has easiest controllable recoil with right attachments. M4 for example goes towards upper right or maybe it was left, either way, I'd rather have a gun that has almost straight vertical recoil when shooting like 10-20 bullets.
G2 is another laser weapon right attachments, easy to control.
M4 is a quite solid weapon with only few drawbacks. Bren is exactly positioned where it should be in any serious "overall Performance"-Ranking
Funny you are so much into Bren.. it was my favourite in first 100hours, but it has severe weaknesses. I like Bren, but a Guide has to be somewhat objective.
My most extensive testing was indeed Bren vs TAR (~100hours Tiermode, Coop ,FallenGhosts).. even played a lot of SemiAuto + Salve ->which is the Bren´s strongest feature imho
-> TAR is definitely above.
Seems you have a lot to learn.. especially reading. My Guide explains quite detailed why the #Ranking is as it is.
You are clearly not
But I agree that 50Mag is usually not needed, though it can be helpful in few missions.
Those "Stats" you refer to lack a lot of depth.. Penetration, RoF, and a lot of other values my Spreadsheet has
The Ranking looks quite like mine, except ARs.
Also MK16 > MK17 (note my remarks in Guide)
I do understand that some people prefer "bullet-spray", but with some skill any enemy in Tier01 dies with a few shots. And a veteran should learn to fire 2-3 shot salve with full-auto weapons
For G2.. after testing all versions my Spreadsheet still mourns. There is literally nothing that sets it apart. High RoF vs low Dmg is a bad tradeoff.. especially in Tiermode. Now add Range + Spread ..and G2 is very limited. In any scenario there is a better AR or SMG/LMG to do the job..
@Topic:
Please note.. STEALTH = Suppressor.. My Ranking is centered around Infiltration, Stealth, Ambush and Shootout -Scenarios.. though 416/MK18 still outclass any "loud" AR, so that´s not a real issue
-> some weapons are just better in open Shootout like the initially mentioned SIG 556 (still worse than Extranjeros MDR) though none of those is exceptional
>>> UBIsoft gave the players many options for Top-Weapons.. that´s why the difference between TAR/MDR vs 416 vs MK18 is quite tiny..
-> mostly depends on Playstyle (=> in CQC you want Handling/RoF ..while at range MK16/17 can still shine)
I have my own opinions, and above you can see everyone else has their own too. There are some more popular than others. But all of them are worth trying, you might have a favorite you expect, or you don’t expect.
I mean't Mk 16, Mk 17 is free weapon, no idea why I typed Mk 17. IMO Mk 17 is bad overall, it's decent for DMR role in coop, in solo things go south sometimes and it's bad then.
I use ~10 bullet "bullet-spray" sometimes when situation requires it and there's no time to for 3-5 burst shots. G2 is good for spraying, many weapons can do that too well if one wants to play like that, but yeah, it's not very good in the end, I prefer weapons with ATPIAL Laser Sight and it doesn't have rail for it.
I got A LOT kills with many assault rifles and IMO in the end, players should use whatever they prefer. There's not that much difference, they all get job done and stat bars are wrong or misleading, just ignore them. I've used almost exclusively Mk 18 ever since it's released, couldn't care less about its stats, I use it because of aesthetics and it's short barrel rifle.
Many players don´t care for Tiermode (harder/unfair) and if you play Advanced.. yes, P416 is a nice tool
Many Veterans agree on certain weapons because those perform well allround.
You can play with whatever weapon you like, but it helps to know where it perform poorly
Yes and No..
-> There is still some scenarios where you don´t use GrenadeLauncher anyway and the reduced Sound-range of SMGs allows a "Full-Stealth-Fast-Clear"
Ofc, this depends highly on your tactical approach. I just want to point out that SMG has its perfect scenario in Stealth-Infiltration. In Tier01 this is sometimes better + faster.. and I like Ghost Playstyle (btw VectorSpectra = godlike)
Ahh.. yes. Got the MK16 just lately, since it´s a Store weapon. I wish it was available earlier and cheaper, then it would see more use. Definitely a great Midrange-DMR, sadly classified AR..
My problem.. 50.BFG + MK18 means no need for any DMR. As you said in Tiermode things can turn sideways, which means you need the power to destroy rushing vehicles and shoot enemies at 20-250m reliably and fast.
Good point, Attachments are important.. and not having ATPIAL/Laser3Dot is big disadvantage in fast Stealth missions at night. Same issue with some SMGs + Handguns
The #Ranking I made reflects that UBIsoft gave many options ("free" and "Store"), just quite some are limited to a specific Role. Yes, wrong/misleading Stat-bars doesn´t help either. Even in Tiermode there are several nice options, though Dmg +Penetration becomes more important.
Haha.. I love MK18. Same reasons: punch + aesthetics. Sadly, the (HK)416 has slightly better shooting groups at range (200m+), but it´s too long. Both are deadly and perform similar, so I took the sexy one too
Also to add, what’s with the Bren? Until this thread, I have never seen anyone say anything good about it, or even bad tbh, it’s like a rifle just there everyone ignores it seems. Was it good all along and people just ignored it? I knew the G2 was a laser, but is the Bren better?
I haven't used secondary weapon for a while, so Mk 18 gets the job done, I use grenade launcher on 5 skull areas. SMG is good for 1-3 skull areas, especially for stealth.