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NOICE i ike that!!
Oh man, where to start:
- Sh!tty missions with ultra-lazy designs, with idiotic storylines. These are trash and not engaging by any means, TD2 is less dull and more engaging than Breakpoint... and that's REAL bad;
- Generic, empty and super-boring environment that has nothing on empty ArmA 3 theatre, let alone beautiful and living BOLIVIA from GR Wildlands; The setting doesn't make much sense;
- Idiotic, dull, awful and non-belivable characters and dialog;
- You can't "bivouac where you want to" unlike first advertised;
- Animation quality is disputable;
- Awful performance on decent rigs;
- There's no foot patrols on the island, just clutter of static enemies fixing another f...g set of bikes; Every 100 meters there's some idiots harassing civs, fixing sh!t, or just guarding some grass;
- Casualized to the ground throughout betas, no more class-specific weaponry, no more hardcore wound system, you don't feel "hunted" anymore, it's once again a stroll through the park;
- Ubisoft thinks GR fans love and want more big-ass drone tanks fights: that was one of the highlights of their tests and betas, providing more behemoth fights like any GR player cares;
- Clunky, non- or badly- responsive control scheme in some parts;
- Trash flying "physics", mechanics, model;
- Weapons stat pages are trash, half of UI could use a rework, it's Siege-level bad;
- Cover system is still trash, still no proper blind-fire.
These aren't things that will get ironed out before hitting store shelves. They ruined something with great premise and potential. I suspect the game will have little interesting content as well, given their focus and dedication to make it even ♥♥♥♥♥♥♥♥ version of The Division 3.
Sound issues, bugs, desyncs, sure, sh!t like that will be fixed, but the game is still way too bad for the price tag. It's barely interesting compared to GR Wildlands.
Especially you, Cyka.Blyat - I have CLEARLY stated The Division 2 ain't great. It's not bad, but I wouldn't exactly call it very "good" either - and most of my crew, which absolutely LOVED The Division 1 (me included), agreed.
Let's see how the open beta goes...
That'll be the deciding factor.
The thing i hate the most is that looter shooter style they're turning their game into, turning every game into rpg ♥♥♥♥, i mean y ubi? Just ♥♥♥♥ off!!
compared to ghost recon breakpoint/wildlands its even more so a competetive title because its PVP mainly. so my reasoning behind that is, if i want a pvp shooter ill go to cod, battlefield or other known pvp shooters. but ghost recon will never be one of those titles for me, i will always see it as a solo/coop game to enjoy.
In case GRB isn't as ready as Ubisoft claims it to be, then you'll have CoD as your back up.
Breakpoint is just a glorified vehicle patch for the division 2.
A fistful of hate vomit and exaggeration
Those of your class are always with the same story that the previous games were better ..... go to play Pong
PS: Just to prove you're wrong, Far Cry 5 is the best Far Cry, speaking about Ubi alone...
lol
lmao farcry 5? best farcy? really?
i don't think uve played farcry 2 for gamplay( not talking about the graphics) or farcry 3 for story
Far Cry 3 story or Vaas, from what I've seen, haven't amused me that much.
"The Father" all the way. Gameplay mechanics, dynamics and setting of FC5 all the way.
Still - let's not derail.
I tend to post plenty of unpopular opinions, thing is, while I unleased my disappointment in case of above list, it's just stronger words about objectively existing issues, which are recognized by many. Watch some gameplays, opinions, ask people who played the beta - barely anyone was amazed.
TD2 has pretty ironed out gameplay, it's just not as engaging or interesting as TD1, due to duller enviro, characters and missions - Breakpoint suffers from the same problems and the issues are even more glaring, especially that "RPG'y" stupid side quests that doesn't feel like they belong (unlike in WDL, because here they aren't military-intelligence oriented work, despite decent systems in place) and those dialogues and characters which feel like the worst of cliche's and simply an insult to players intelligence? That's what WDL was great in, it didn't treat player like an idiot, it felt consistent, while Breakpoint... just doesn't. And then, enter drone tank boss fights...
Breakpoint was supposed to be a more hardcore WDL, also thanks to the wounding & treatment system and limiting weapons to classes. All that is gone, because what's the point in crafting medical items if health autoregens anyway and bandages are now unlimited?
WDL on highest difficulty setting is barely fun, because there's no chance of dynamic CQB, you either kill everyone silently or you get royally ♥♥♥♥♥♥ as soon as the indoor fighting starts.
Breakpoint was supposed to be different, YOU were supposed to be "hunted". Instead, it's a way less immersive stroll in the park, that ain't even that interesting. I'm not the "hurr old times were better durr" guy, I hyped my peeps for Breakpoint, because the announcement trailer looked great. Too bad the game itself is sadly dissapointing, simply as that. I hope they can make it a solid title gameplay-wise, because I'm afraid that much like TD2, that's the only thing this title can be good at. Yet, judging by last beta - it's definetly not there... hopefully, YET.
Anyway, that's why I'm going with Modern Warfare. You, OP, seem more keen to buy GRBP.
I had made up my mind for breakpoint but now its confused cause i can buy only 1 game rn and i already have ton of fps games in my library,
i dont want cod bc its too arcady but at the same time i want it cz i started my gaming from COD
i dont want breakpoint cz its not hardcore enough and for the loot system like TD2
but at the same time i want breakpoint as well because ive never played a ghost recon game before and while playing the beta i kinda liked it.