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Fordítási probléma jelentése
This is not the Ghost Recon I remembered. There is absolutely 0 realism, the bullets have no drop or arc trajectory from what I could see.... This is basically Ubisoft's version of Just Cause 3, with inferior weapon and vehicle handling. The car/jeep i briefly drove felt like a moving baloon, the handling was very odd. Perhaps this is an old build, though I can't imagine the "final" retail differing too much.
Ubisoft titles have been largely hit or miss these past few years. Their Assassin's Creed and Far Cry titles have been enjoyable, though it seems they're reusing these ideas too much in their other franchises. If you want a poor man's Just Cause with co-op then this is the game for you... Perhaps you aren't excpecting something that feels like Ghost Recon or Rainbow Six, it seems those franchises disappeared after Ghost Recon 2.
-- end of review
I make no assumption that Rainbow Six OR Ghost Recon were realistic - they just had a much better balance in my opinion. Maybe most gamers today want simplified/easier games that are even less realistic? I know there are the Arma / BF crowd, but these seem to be far smaller than the COD and other arcade shooters.
There is always a more realistic option but it is nice to have choice.
This game is just: Walk here and shoot this guy in the face, walk there and shoot this guy and his friend in the face.
I wasn't satisfyed at any point during stealth because it doesnt feel like the Ai are very capable and when you know that they aren't it just totally takes the satisfaction out of outsmarting them.
Wildlands (not a Tom Clancy game, not a Ghost Recon game) is marketed as a tactical realistic shooter. Almost everyone will call it a generic boring open world shooter.
Thank you grand master of public opinions. Could you please offer your insight regarding what everyone will think of Donald Trump in 2 years, the multiplayer in Mass Effect: Andromeda, and how Cyberpunk 2077 will be perceived by the public?
I can't say with the same level of certainty that I know what everyone in this thread wants as you can, but I for one would like to know what you think about these important issues.
Years from now, those of us living in what's left of America will look back on these years and say "Trump was right, if only he had come sooner maybe America could have been saved. We should have listened earlier.".
Make no mistake, this is 100% a video game, not a sim like Arma 3, and that is perfectly fine. The problem is that the devs seemed to not understand that the Coop aspect of the game will not be it's more important feature and the devs have made a huge mistake putting all their faith in it or MP. The solo play is CRITICAL for a title like this and I can't stress how stupid of a decision it was to not have AI customization of the Ghost team where you could change uniforms and weapons and have the AI smart enough to jump into vehicles and drive to waypoints, parachute from aircraft, and accept individual orders.
The COOP game will die very quickly, but solo play having AI teammates that can be used in a variety of ways would have been a game changer. This game would have a player base for nearly a decade and Ubisoft could have raked in major $$$$$ releasing DLC of new uniforms, weapons, and other gear.
They should have had me on their SP dev team.
Take a simple corollary as an illustration; a book publisher publishes a brilliant author writing an excellent adult, readable, non-fiction book on physics and space travel and how this might really work both technically and economically in the future. After the successful sustaining a position on the best seller list for almost three years the publisher not only buys the author out for his copyrights to the book, but buys his name as well.
The publisher then goes on to publish several mediocre books marketing them as successors to the original title, none of them are as compelling or sell as well. Then our beloved publisher says they've found an author that will 'return the franchise to the roots of the original book', and will be the 'true spiritual successor to the original title', only it's a B grade, sophomoric, fantasy novel with a vocabulary and writing style that clearly targets readers age five to eleven called 'Bambi's Magic Jet-Pack Ride To Uranus'.
There is no way you can talk about a book like this, however politely and not sound like your insulting adults or anyone over the age of eleven for that matter that thinks it's amazing, that have never read any of the previous titles, no less the first of the series. To make the illustration complete some actually go look at the original book and find the first paragraph with vocabulary and physics recitation that sails over their heads and claim it's 'useless, dated, unreadable trash'...
While there's nothing wrong with liking or even enjoying 'Bambi's Magic Jet-Pack Ride To Uranus', accurately calling it simplistic, fantasy for children and very low level readers is not an insult -- it's a fact, and it's the person that feels insulted that has the issue, not the person offering an accurate description.
Redd gets it! He wants a high-heels and guns role playing game, and is honest and forth-coming about it.
Not when the company started pimping the game as 'returning the franchise to it's roots', and 'the spiritual successor of the first game' -- if anything it's expecting prospective fans to read hype like that and not express some disgust and disdain that's far-fetched.
Venting? I'm no where near being pissed off that there is anything to 'vent', it's their ip, they paid for it, they can hype, sell, lie and even pay shills to sell it anyway they like. I do think it's abject and terrible that Red Storm's brilliant ip has been steam-rolled by this sophomoric drek, and is lost forever to clueless Eloi, and I'm very entertained by their reaction. It seems far more likely you're projecting, over-reacting, and probably more then a little embarrassed at liking such a sophomoric game.
Succinctly said!
You are correct, it's not satisfying because the bots (they're not AI) are too simplistic and are indifferent to any use of terrain, light, concealment or cover as stealth they either detect you or don't independent of any of the things a player would conventionally use. And when they detect you they shoot and b-line for you, they don't flank, go for cover or a better position to take you out like AI and even well scripted bots do in games eighteen years senior to this one.
You know, a couple people said "troll" throughout the post and I decided to give you the benefit of the doubt. I see now that they are correct, you are not looking for a conversation, you are looking for an argument and only agree with people who share your subjective opinion. If you do not think any of the language you used in your initial post is condescending or emotional, I strongly recommend doing some more reading, in particular of works intended as objectively rational or academic.
Either way, I'm taking my leave of the discussion, your ignorance is not my problem. Cheers!
You're right.
Considering that the sequel to GR was already making substantial changes, and each title from then on tried different directions too, it was far fetched to expect this trend to end up back full circle to original GR.