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Ein Übersetzungsproblem melden
You'd have to be terible because you can complete everything with a handgun just as easily -- that's the point...
Increase the difficulty to something that's actually a challenge
Make more of an effort to understand what you're reading, you'll get more out of it...
All good points, the one thing you may not have considered is the game is in fact be intended for adults, not very bright adults... Which would suggest how highly Ubisoft regards it's intended audience -- but they seem to have found their mark, or marks depending on how you look at it.
The scope you get on your first sniper rifle is just fine to deal with any base.
Every weapon you have at start has a suppressor and you can equip this on so many other weapons as well. So not sure why THAT is an issue.
You have a sidearm on you at all times. What's the problem?
Having too much ammo in this game would make it too easy. But I rarely run out of ammo and the only times I do is when I stop going silent and deal with far more enemies.
You where the one whining about it being impossible to adapt to the situation, not me.
It's on the second hardest difficulty and the enemies can spot me rather easily, even during night time. They are also pretty accurate with their weapons to the point where they just fully auto.
You should make an effort on writing constructive criticism because when you claim "You're just Rambo with magic power" I'm gonna claim you haven't played all that much or playing on the easiest setting. Because you can get killed pretty quickly by the enemies. They have as much health and damage as you do.
Definitely saving this for later. Thanks a bunch!
didnt get a chance to play the beta, but if you take 1-2 shots to kill in the highest difficulty (which is *fine*), but the enemies take more shots than they do at lower levels (aside from maybe if theyre wearing body armor, but a headshot/legshot shouldnt be affected by that), then ill prolly uninstall pretty quick.
if only because bullet-sponge games suck. its why R6: Siege is at least enjoyable, you can take your time to react to things because an enemy and you both go down in 1 shot. so if your good yuo can go target to target. unlike say, The Division or related where you get stuck for forever, because higher difficulty drops YOUR effective health, but every enemy takes a mag and a half from a HMG to drop or 6 grenades
It's not an issue, you made it one, you asked me a question, what does a real T1 Operator carry; I answered you and I told you what we carry...
No, you're making sh*t up, I never said, suggested or implied that.
LOL, they can barely see you when your on top of them in broad daylight on the highest difficulty -- if you suck at the game (no less reality) that's not my problem, this game is effortless. Go watch YoobToob vidoes that show other players demonstrating that, look at the other posts on these fourms.
You can claim anything you want, this isn't a thread about claims, you can go see other players coroberate here on the forums and on YouTube -- if you suck at the game that's your problem, if you think this game is realistc, or requires realistic tactics -- you've lost your way.
I think you are right. It's odd though that virtually all Ubisoft makes now are fantasy role playing games with at most a 'realism theme' or paint job; there's nothing in the tactical realism genere that the R6 and Ghost Recon innagurated.
That Ubisoft is calling this a 'franchise' (when clearly it is not), uses market copy that misleads fans of the orignal Red Storm games does NOT ingratiate Red Storm game fans.
Considering all the talent, IP and studios that Ubisoft has bought -- it's shocking they have such a hard time making money and always seem to end up in the red. This wasn't a problem when Red Storm was making their Tom Clancy titles.
But you're not playing a Sniper game here. The Elite squad you're in is an infiltration type. You're supposed to get in there and capture targets or interrogate them. Not being on a distance and sniping them all down.
So the only real thing lacking in terms of equipment is the long range scope. You make it out like it's everything.
You said this in your first post.
So my first comment to that to you was, "How bad are at the game if you can't handle any of the situation with a Rifle and sniper rifle?"
Because by the sounds of it you can't adapt with what you got.
Overreacting again and also if you're on a mountain 500+ meters away from the target I don't expect enemies to spot me. But I tend to be closer and they do spot you during daylight quite easily once you've ticked them off.
You made the claim you can Rambo the game, by all means prove it on the highest difficulty setting. I doubt I'll see a video of that because you die pretty quick from enemy gunshots.
I never said it was realistic either. There is tactical stuff but it's just that a Rifle and sniper rifle can cover basically most bases in the game.
Also I don't suck at the game. But you're pushing real close to the rule breaking part here, so either calm down or you'll end up with a ban. Bypassing word filter and trying to rile me.
Enemies use weaker guns for most of the time. But a sniper hitting you will most likely down you in one shot.
But there might be this where enemies with a shield symbol on them might be able to take a few more hits.
Yup, The Division was pretty bad in terms of gameplay and fun aspect.
Pretty simple points were outlined in post number one, and yet...and yet...
It's just nice to see that there are at least one or two level headed people about. Apart from them, I don't know what worries me the most in this thread - the emotion that gets stirred up over a game or the general lack of comprehension.
Everything written in the VERY FIRST POST makes perfectly clear the intention of the OP. You may not agree with those points, but it looks as though 90% of the reactions here haven't even grasped this. Mixed metaphors, mixed grammar and very mixed thinking abounds.
Yet the strongest point made still stands. This *is* a waste of the expensive IP, at least in terms of heritage if not in profits.
The most positive thing I could come out of this with is that there is a huge gap in the market right now for a game that genuinly instills the skill perameters that this game aludes to, but doesn't follow through with.
I think that many players who have not truely tried that style of gameplay would enjoy it given the chance. They just need to be introduced to it. Perhaps a talented dev will take note!
It's interesting this thread had about a dozen people (pre moderation) posting that followed up with their corroboration of the same criticisms; all that either implicitly and explicitly offer constructive approaches or an honest warning to those that might be mislead by the marketing. None of the tactical realism fans in this thread are trolling other threads with the kinds of freak-outs, melt downs, and histrionic trash talk that has appeared here...
If you think Wildlands is great, that's splendid, why not ignore this thread rather then bumping it, post about your affection for Wildlands where it will throw the game in a positive light, rather then looking like the entire fanbase for the game is already composed of people that have lost their minds. Most posting to this thread aren't impressed and aren't going to give you the kind of validation you need.