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Well, they are re-releasing it for the current gen consoles on that old "remaster" format. The fact that people who created the games are not with platinum matters very little also, the IP owner is sega, they can comission Tango to develop the game if they very well want it to, or keep it with platinum.
https://four.platinumgames.com/
It was ahead of its time. Most reviewers were used to boring cover shooters where you stay in one place, waiting for enemies to pop their heads up, and move forward when you get them, and do almost nothing else. (I.e. super boring gameplay.)
Vanquish dared to suggest that you could have a third person shooter where you shoot enemies while zipping around a map, slowing time down at will. (Well, everything in moderation.)
Most reviewers didn't even realize that the reason they had a frustrating time when trying to play it like Gears was because the game was designed that way: it punishes you for not making use of its movement system. Sadly many didn't make the transition to making use of the game's utterly refreshing and just downright awesome movement systems (and hence, I would argue, never really played the game), and just put it down the frustration to being an okay game.
Maybe the game at the beginning should have just said DON'T PLAY THIS LIKE YOU PLAY GEARS but I suspect this would have rubbed people the wrong way.
The other flaw, if you're curious, is in my opinion there should have been a different approach to harder difficulties. Hard feels like a Normal difficulty to me, and God Hard feels like an Akumu. Something like the Tactical Challenges' design approach, but in the main game, would have been fun.
Its not as fast paced as Vanquish , but it has good combat mechanics (no skidding at 50MPH)
Its NPC party based- A bit of romance -some diologue options and the Graphic art style that is so similar to vanquish I thought it was same developer as vanquish.
Vanquish has Great headshot animations, In BD The headshots are similar but blowing off the heads of the bots without destroying the bot will cause it to turn against the other bots distracting your enemies and its just fun to see, like creating allies with headshots.
Its not a Vanquish 2 remedy but Binary Domain reminds me of Vanquish in some of the combat and art style. Its a bit more story based and you do have dialogue with companions, You can also choose which companions go with you from chapter to chapter.
Ignore the Voice command option in BD, set up your key mapping to your liking and its very playable.
The story hints at it and I agree - a sequel would be great!
The issue wasn't that people who played it didn't like it, the issue was that people didn't buy it in the first place. Lack of marketing and some reviews who called the game out for only being like 4 hours. (Not realizing that the game stops the clock during any non-combat sections, cutscenes etc. and only counts the time for successful runs, not the time before a Game Over.)
Yes it is.
Platinum please make it fast and release it on steam soon. Thanks.