🔴 Circles

🔴 Circles

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Gerald Feb 17, 2017 @ 11:38am
Reproducible crash after finishing level 3.1 (EDIT: Dev fixed the bug immediately :) )
EDIT: Bug has been fixed by the dev in world record time!

The game (humble version) crashes after 3.1 for me. If I start it again, only the "crash screen" mit the emoticon is shown. If I delete the save game and start fresh, it's exactly the same. Error log:

[Error at 20:19:06 GMT+0100 on Fri Feb 17 2017] [Build ID: 001] [Error occurred in moving_winder_mspeed2] [History: scoreController suck selectController score scoreController showScores scoreController scoreFeedback scoreController implode ] [RENDER MODE: vector] [RENDER QUALITY: high] [OS: WIN 23,0,0,162] [VERSION: Windows 10] [RESOLUTION: 1920 1080] [CPU: x86] [MANUFACTURER: Adobe Windows] [DRIVER_INFO: DirectX9] [MEMORY: 48.33203125] Error: [SoundAS] Sound with type 'W1G3_Circle2_Layer1' does not appear to be loaded. at controllers.secondary::SoundController/getSound() at controllers.secondary::SoundController/play() at controllers.secondary::SoundController/playLoop() at controllers.secondary::CircleSoundController/startLoops() at controllers.secondary::LevelController/loadedLevel() at controllers.secondary::LevelController/loadLevel() at controllers::SelectController/nextLevelUnlock() at controllers::SelectController/nextLevel() at controllers::SelectController/nextLevelSwitch() at controllers::ScoreController/setState() at controllers.base::Controller/gotoNewState() at tools::TimeTimer/timerDone() at tools::TimeTimer/update() at controllers.secondary::TimerController/doTimers() at controllers.secondary::TimerController/update() at Main/update() at starling.events::EventDispatcher/invokeEvent() at starling.events::EventDispatcher/dispatchEvent() at starling.display::DisplayObject/dispatchEvent() at starling.display::DisplayObjectContainer/broadcastEvent() at starling.display::Stage/advanceTime() at starling.core::Starling/advanceTime() at starling.core::Starling/nextFrame() at starling.core::Starling/onEnterFrame()
Last edited by Gerald; Feb 17, 2017 @ 12:23pm
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Showing 1-2 of 2 comments
Jeroen Wimmers  [developer] Feb 17, 2017 @ 12:05pm 
Thanks for letting me know!
And sorry you had to replay that and still get the error.

I just re-uploaded a build to humble. The crash should not happen anymore now.
Last edited by Jeroen Wimmers; Feb 17, 2017 @ 12:05pm
Gerald Feb 17, 2017 @ 12:23pm 
It's working fine now, you rock!

Originally posted by Jeroen Wimmers:
Thanks for letting me know!
And sorry you had to replay that and still get the error.

I just re-uploaded a build to humble. The crash should not happen anymore now.
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