Crush Crush

Crush Crush

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Jobs and money efficiency
I think adding a (dollar/sec) value next to the normal value per one progressbar would help gauge what profession actually gives you good money and which one is garbage. At the moment it's very hard to see which jobs you should strive for and which you should ignore.
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Showing 1-7 of 7 comments
Hinze Jun 4, 2016 @ 12:06pm 
the wiki isn't entirely complete, would like a dollar/sec too, possibly to buy with diamonds? That way they'll at least get a little money from it before someone spills to wikis ;)
Blossoming Fate May 15, 2017 @ 10:05pm 
just grab your calculator app and divied the money earnd by time to earn
~
example my casino job is 4 seconds to earn $144,000 so 144,000/4 = $36,000/s
~
this is the best option you have becasue there are so many diferent levels for reset boosts and promotion levels and paid time speed ups so the wiki won't be able to reliably add the numbers and idk if the devs will add something like that (altho it would be nice).
CZBGR Icepick May 16, 2017 @ 4:58am 
We have guides....
ferrelas May 16, 2017 @ 12:33pm 
Originally posted by Friendly Paracite:
just grab your calculator app and divied the money earnd by time to earn
~
example my casino job is 4 seconds to earn $144,000 so 144,000/4 = $36,000/s
~
this is the best option you have becasue there are so many diferent levels for reset boosts and promotion levels and paid time speed ups so the wiki won't be able to reliably add the numbers and idk if the devs will add something like that (altho it would be nice).
That becomes untenable very quickly. Once you're past early game, it's no longer possible to tell how long a job takes.
Blossoming Fate May 16, 2017 @ 7:01pm 
Originally posted by ferrelas:
Originally posted by Friendly Paracite:
just grab your calculator app and divied the money earnd by time to earn
~
example my casino job is 4 seconds to earn $144,000 so 144,000/4 = $36,000/s
~
this is the best option you have becasue there are so many diferent levels for reset boosts and promotion levels and paid time speed ups so the wiki won't be able to reliably add the numbers and idk if the devs will add something like that (altho it would be nice).
That becomes untenable very quickly. Once you're past early game, it's no longer possible to tell how long a job takes.
i never said it was a good option, just the best one as far as i can tell...
Uradamus May 16, 2017 @ 9:12pm 
The short answer is you want them all running. The sooner, the better. The best tend to be casino and space though. But just put all your available blocks you don't need for hobbies into the best performing jobs you can afford at that moment, just don't leave any blocks laying around idle if you can help it.

Money per second isn't the only important consideration though, you have to take into account time slot expense as well. Many of the jobs will use up fewer time slots the futher you progress with them. There is also the consideration of which job titles you need for the girls you are working on. Even though it isn't a very valuable job until the last tier or two, you tend to need to get art started as soon as possible if you are far enough along to get through Bonnibel in a reasonable amount of time on your runs, as one example.

Also most of this is moot by the time you get a good ways into the game. By the time you are far enough along to easily tackle girls like Luna and above, you can have all jobs maxed out in a few hours. By the time you max out prestige and diamond bonuses you will see most jobs maxing out within seconds or minutes from the time you start them up.
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Showing 1-7 of 7 comments
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Date Posted: Jun 3, 2016 @ 11:54pm
Posts: 7