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Probably talking about the golden age of Allods, which was during patch 1.0 and 2.0
It's not mystery the population in this game is a shadow of its former self. I remember patch 6.0 release day on F2P server and it was so full of players to the point you had instances and phasing. It isn't surprising to know earlier patches had much more players.
Honestly, I wish they'd re-release Allods again (A remake or a remaster) with a good marketing but without the cash shop. That's the only way they could ever massively re-populate the game.
That's not to say the game is dead or terrible, but it had the potential to really stand toe-to-toe with MMOs giants such as WoW or FFXIV and I believe it still has if they choose the appropriate strategies.