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Indeed, events just don't add up. And the more I think about it the less sense it makes.
Edit: I meant to write a bit more about the dreamlike themes... In that regard, it's a bit ironic that Alex is basically a "dream emitter" that pulls everyone into his realm as long as they stay near him, but the curtains lift whenever he's out of commission like with the Perfume King cutscene. When I got to that point, I thought it was so weirdly jammed in just to add a boss fight at the end of the dungeon, and it kind of is that, but it isn't done just for the sake of it. It's intentional that the moment Alex gets lost in Nostalgia™, focus shifts to the other side of the room where a ♥♥♥♥♥ with a giant tank was standing the whole time. He was probably always there, just hiding behind Alex's field of distorted reality. Everything going on in the game is real, but to what extent? It's a bunch of parallel realities playing out the same scenarios for the sake of keeping Alex in stasis, so the Essentia can feed off of the impossible dream like a vampire. Sammy might not have been real, but something had to have made her. She served a purpose in the dream, but it's the same in every reality.
Edit: I won't bother with Spoiler tags, because in this type of discussion one expects Spoilers, if someone comes here without finishing the game first it is at their own discretion.