Kingdom Rush Frontiers

Kingdom Rush Frontiers

Skull Jul 26, 2016 @ 1:05pm
Multiplayer coop
What do you guys think? Next to heroic and iron mode you'd have coop mode that you can play with your friends. I'd love to see this in the future.
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Showing 1-9 of 9 comments
Talon Jul 26, 2016 @ 2:11pm 
That be fun but depends,

- will they share gold? (some may hog it)
- If not it be too easy to build stronger towers
- Someone may hog all the spots unless they are given blue/red spot to build on
Skull Jul 26, 2016 @ 2:20pm 
Originally posted by Mango:
That be fun but depends,

- will they share gold? (some may hog it)
- If not it be too easy to build stronger towers
- Someone may hog all the spots unless they are given blue/red spot to build on

I think the best idea is to split the starting gold in half and only receive gold from enemies you have killed.
That way you can't take all the spots but having that blue/red would be a nice idea though.
Gen Greavous Jul 26, 2016 @ 3:52pm 
can do it by halfing the map, splitting starting gold and doubling (1.75x?) enemy health.
Skull Jul 27, 2016 @ 3:11am 
Originally posted by Gen Greavous:
can do it by halfing the map, splitting starting gold and doubling (1.75x?) enemy health.
I think doubling health would be too hard since you receive less money.
(Do the devs read these discussions?)
Last edited by Skull; Jul 27, 2016 @ 3:11am
Bolduniform450 Jul 30, 2016 @ 10:32pm 
Originally posted by Skull:
Originally posted by Gen Greavous:
can do it by halfing the map, splitting starting gold and doubling (1.75x?) enemy health.
I think doubling health would be too hard since you receive less money.
(Do the devs read these discussions?)
The devs do read and reply to discussions.
Honorable_D Jul 30, 2016 @ 10:38pm 
This is 100% not going to happen. Be realistic, guys - none of the Kingdom Rush games are multiplayer or even remotely designed for it. Trying to add something like that in would be akin to making an entirely new game.
LotusBlade Jul 31, 2016 @ 11:28am 
Multiplayer takes lots of funds to become reality and Ironhide wount spend that much. Actually, they released just short version instead of full, to get extra cash from us now regradless of giving just about 40% of content, so no, you will see no multiplayer at all.

Moreover, there is already a KR multiplayer clone and it horribly sux in donations (The King of Towers).

Originally posted by Skull:
(Do the devs read these discussions?)
Yes, they do. And no, they wount change something just cus we wont it... Which is part of a problem.
PreCivil Jan 2, 2019 @ 10:21am 
Honestly the fact that this game doesn't have multiplayer is the sole reason I didn't buy it. Even if it was a dlc I probably would have gotten it. Also multiplayer wouldn't be too expensive if the servers ran peer to peer which many games do to save money and I don't know what people are talking about when they say this game wasn't mean't for multiplayer since the devs would just have to look at other co-op or versus type tower defense games for comparison.
LotusBlade Jan 2, 2019 @ 7:56pm 
Originally posted by FreezingFire22:
the devs would just have to look at other co-op or versus type tower defense games for comparison.
I know only 4 such games - unpopular and booting Dungeon Defenders 2 (with forced multiplayer) and long dead Orks Must Die Unchained (cus after beating each map once you don't want to play it anymore). Those were the largest. There is also russian VK game (ugh, i forgot its name) it has some sort of multiplayer coop vs monsters for 2 players and gets booring as fast as previous. And there is Defenders 2 (PrimeWorld) with online battles for mines (PvPvE). All those games failed in providing interesting multiplayer.
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