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I've just fixed them for the next release coming ASAP.
I actually was suspecting that given how the KR Wiki described it, but was being a bit conservative since I haven't tested them. Water and Sunken Citadel was the first to come to mind since the shore was so close to the exit.
The bug I found was related to teleporting into the water. Could you find a situation where this happens even if the enemy is teleported into a ground area?
Thanks!
http://images.akamai.steamusercontent.com/ugc/108481898356233343/35EADC4372C17627452C5DEF6900F590CAF25965/