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Professor Complicated  [developer] Nov 3, 2017 @ 4:12pm
NOW LIVE: v1.3 Update
New Vehicle Factions
Light, medium and heavy vehicle sets for the Longhorns (cowboy faction on Team Vega) and Hotrodz (vintage street machines with the Dark Jaw Nation).

New Map
Aerie is a small arena map for Deathmatch, 2 - 8 players.

Horde Mode
Solo or co-op battle versus waves of enemies. How long can you survive with only one life? Features VO from each team leader (Val and Dark Jaw).

Elimination Mode
Free-for-all and Team elimination. One life. Make the best of it.

Death Spectating
When you die, your camera switches to follow the vehicle that killed you. Swap between live vehicle views using the next/previous secondary weapon controls.

Damage Pickup
A classic "quad damage" style pickup on many maps and modes.

Splitscreen, Same Team
Put splitscreen players on the same team in team games.

Better Bots
Bot AI has been overhauled. Bots should now drive better, and find themselves stuck or confused less often. Expect bots to be a bit more challenging from now on.

Full Controller Support
Xbox-compatible controller works in every menu and (as always) in game play.

==========
Thanks for giving your feedback in this forum, Discord, and via the F10 in-game reporting tool.
Last edited by Professor Complicated; Dec 21, 2017 @ 8:56pm
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Showing 1-10 of 10 comments
Tchey Nov 4, 2017 @ 8:29am 
It's good despite the small audiance, you keep pushing updates, not only with bgfixes but also with new content.

I'd certainly play more if it was native Linux, because it's not fun to run PlayOnLinux/WINE each time, and also controllers are not easily setup via WINE unlike native Linux where it's plug and play, but well, one day maybe !
Last edited by Tchey; Nov 4, 2017 @ 8:33am
Vindred Nov 4, 2017 @ 9:36am 
I will be happy to see the new cars and map! The quad damage pickup certainly is classic, but now might be a good time to ask for a Host option to turn off pickups in case we want to ignore the tactics of pickup spawns. :D

Edit: No laser pew pews?? Looking forward to that, too!
Last edited by Vindred; Nov 4, 2017 @ 9:37am
Professor Complicated  [developer] Nov 15, 2017 @ 12:31pm 
Pickups as a game option would be good, I'll get it onto our wishlist. Lasers have been planned for some time, but we had bigger fish to fry for this upcoming release. Still on our to-do list!

We are tracking well for releasing v1.3 on schedule (late November / 1st week of December). Really want to get this out before December hits!
Professor Complicated  [developer] Nov 23, 2017 @ 8:21am 
Added "Better Bots" to v1.3 features.
Professor Complicated  [developer] Dec 1, 2017 @ 10:05am 
Minor revisions and updates to v1.3 feature text.

We are moving Elimination into its own mode, so there are now 2 new modes with v1.3.
Professor Complicated  [developer] Dec 15, 2017 @ 9:14am 
Updated with Dec. 22 release date and info on full controller support.
Professor Complicated  [developer] Dec 22, 2017 @ 3:06pm 
New issues we're working on fixing:
  • if a human player drops out during Elimination, they are replaced by a bot (should not be replaced by anyone)
  • in low graphics quality, wheels of certain vehicles are disappearing
Last edited by Professor Complicated; Dec 22, 2017 @ 3:06pm
Professor Complicated  [developer] Jan 17, 2018 @ 12:09pm 
Originally posted by KISHKA:
Hi. I want to play your game Star Story: The Horizon Escape . is it possible?
My mail - vyacheslavkishka@gmail.com
We don't make that game, sorry.
Last edited by Professor Complicated; Jan 17, 2018 @ 12:09pm
Professor Complicated  [developer] Jan 17, 2018 @ 12:10pm 
Point release 1.3.1.8 is now available.
Fixes some issues with bot AI, Elimination Mode players joining late, and leaderboards.
Thanks for playing!
Last edited by Professor Complicated; Feb 26, 2018 @ 6:56am
Professor Complicated  [developer] Feb 26, 2018 @ 6:56am 
Point release 1.3.2.3 is now live, contains fixes for audio, Horde mode score and time display.
Last edited by Professor Complicated; Feb 26, 2018 @ 6:57am
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