ABE VR
Haczar Jun 23, 2016 @ 9:39am
Constructive Feedback
Just wanted to start out by saying I am a big fan of the original short film (https://vimeo.com/64114843) and am very glad to see a remake in VR. Having said that I believe there are some shortcomings for which i will list here. Take note I tried this out on a HTC Vive.

  • The text at the beginning of the film are very difficult to make out as the text looks a bit too thick.
  • Please provide a way to reset orientation. Not sure if this was intentional but the entire time there was a light blue "sphere i think" on the left side of my head which was distracting since I was not sure it was intentional or just bad head placement.
  • Under the film's title there was quality settings for which I could not change after pressing every button on the vive controller. It ended up selecting medium quality automatically which is fustrating. For this reason I cannot comment on quality of the models.
  • Sound: I believe the atmosphere created was spot on visually (just needed some dust particles) but the audio felt lacking. I feel like there should be heavier footstep sounds because in its current state it feels like the robot is light as a feather. Also, the cinematic music is nice to have as global audio but the robot sounds (voice and movement) did not seem to be positional. For these reasons the experience is less immersive.

Having said all this, I still believe this is one of the greatest short films in VR to date. I actually felt fear of Abe and I believe with a little tweaking, this could be the short film to show newcomers of VR how films can be better than their flat-screen counterparts. Thanks to the Hammerhead VR team and I cannot wait to see more content from them in the future


If anyone else has constructive feedback please add in the comments.
Last edited by Haczar; Jun 23, 2016 @ 9:41am
< >
Showing 1-6 of 6 comments
You could use this idea to build a new gaming genre. Being the victim in a story line or victims. It could still be kind of like a movie but I would like more highly interactive gameplay. I am not really interested in watching VR movies to be honest. It hurts my eyes to sit and watch stationary and that is not really is not why I bought VR. Just my taste. :steamhappy:
Loxeni Jun 24, 2016 @ 6:59am 
Hi Haczar,

Thanks for your feedback, we really appreciate it. I'll contact our tech team and see if they have any ideas about what this 'blue sphere' might be.

Also, thanks for the lovely compliments, we are very excited to share Abduction our next short VR experience with the public in the future!
shponglefan Jun 24, 2016 @ 9:45am 
Originally posted by Haczar™:
  • Please provide a way to reset orientation. Not sure if this was intentional but the entire time there was a light blue "sphere i think" on the left side of my head which was distracting since I was not sure it was intentional or just bad head placement.

I noticed the same thing. It's like the scene wasn't rendered fully to the entire display of the VR headset.
Kris.vdv Jul 14, 2016 @ 4:22pm 
..."Under the film's title there was quality settings for which I could not change after pressing every button on the vive controller. It ended up selecting medium quality automatically which is fustrating."...

Is there a way to change to high quality setting?
unfashionable Jul 19, 2016 @ 11:41pm 
Wow, this was a great VR experience. The whole concept as per the vimeo was superb, and the implementation of the viewer's girls body was very realistic seeming - as a guy, was a strange experience in a good way. Very much looking forward to the next project.
Last edited by unfashionable; Jul 19, 2016 @ 11:41pm
SilentBoy741 Oct 14, 2016 @ 12:39am 
I was hoping Abe would do a bit more with the corpse under the sheet next to me. Like while he was soliloquizing about trying to "fix" the owners who no longer loved him, he could pull back the sheet and show the results of his failed experiments. That would really heighten the tension when he comes back and starts hovering over you with the scalpel.

Also, the ending felt kind of abrupt. Maybe draw out the horror a liitle more by starting slower. Have a few exploratory cuts to your arm or neck to expose some flesh and nerve (some good blood spurts, too), and have him remove an eye (black out one headset lens) and show it to you, all the while philosophizing about what could have gone wrong with you. Then go in for the finish.
Last edited by SilentBoy741; Oct 16, 2016 @ 9:30pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50