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I have taken all games that refuse to support VR off my "to buy" list.
A dev can add simple VR support (Headtracking and 3D) to virtually any game with SteamVR code injection in one day, yet so many can't be bothered to.
No, not every game needs VR (Platformers, 2D only games), but there are so many games out there I would buy in a heart beat if they included virtually free VR support.
You don't want my money? That's fine, but forgetting the customer is always right is your downfall, not mine.
But, let's say 1% of Steam Users (I've seen as low as 0.7 to as high as 1.7%) have VR.
That's 185,000 potential sales! :)
https://www.statista.com/statistics/308330/number-stream-users/
If you choose to restrict yourself to VR only games, that's your prerogative, but that doesn't automatically make it economical or technically feasible for a developer to implement it. It means that some games just aren't going to be for you.