Dead Rising 2: Off the Record

Dead Rising 2: Off the Record

Stuck in Case 7-4 "Breach", render fix not working
I've got the same bug most seem to have at 7-4 when fixing the safe house door, the camera messes up and then I get locked in an infinite loading screen. I have spent hours trying every solution I've found on the internet and nothing works. I've tried setting my "rendersettings.ini" file to minimum settings, changing just the multi-threading to false, manually setting affinity in Task Manager, even running at 800x600 @ 59hz and nothing. I can consistently get to the loading screen but no amount of ini/graphics tampering seems to work. Running an RTX 3060Ti with an AMD Ryzen 5600x if that helps.
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Showing 1-2 of 2 comments
Party2Hardy Jan 9, 2023 @ 11:01pm 
Well after many hours of trial and error I have a solution for anyone with the same issue:

-In the Windows Start Menu, type "run" and open the run prompt.
-Type in "msconfig" and hit run to open the System Config.
-Under the "Boot" tab, select Advanced Options...
-In the new menu, CHECK the box that says "Number of Processors" and make sure it's set to 1.
-Click OK, then Apply, and now restart your PC.

It will force Windows to boot with only 1 core active, you can load up the game, play thru the section and save after all the cutscenes and set it back. This will require a restart each time, but its the only way I've found that works.
Alex Helders Nov 30, 2024 @ 11:07pm 
Don't do the above. Putting my PC to one processor made the PC not even responsive. The game wouldn't even open. Then the PC wouldn't remove the 1 processor so I had to do a system reboot to a previous point in time which didn't work either. I fixed it by un-ticking the processors and restarting the PC. Spent my whole afternoon trying to restore and fix my PC.

Edit: Fixed by making the rendersetting.ini option 'false'. Making my game 60 fps in the Nvidea control panel and making the game 60hz
Last edited by Alex Helders; Nov 30, 2024 @ 11:28pm
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