Emerge: Cities of the Apocalypse

Emerge: Cities of the Apocalypse

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ladyimp May 1, 2016 @ 4:57pm
Glowing guns...
... are proof the developer loves us :P

I am using the smg one, and wow, just wow. I still have trouble in higher/later waves, but wow. Plenty power! Can't wait to play with others. To think I've been selling the dang things, and thinking $3000 was a great value for a weapon I can't even use and don't have room to store.
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Showing 1-10 of 10 comments
vdweller  [developer] May 2, 2016 @ 6:07am 
SMG / Assault rifle / Heavy machinegun + Steady skill + recoil mod = WIN
Inforiel May 4, 2016 @ 2:39pm 
I have to ask, vdweller - Are you Swedish? :P

Just enjoyed firing "potatisallad" at the enemies and there's something oddly satisfying with such a grenader launcher.
vdweller  [developer] May 4, 2016 @ 3:50pm 
Nope, but potatisallad is the name of one of my favorite chiptunes :)
Inforiel May 7, 2016 @ 3:40am 
Just found the "vault rifle" and put a ammo/rate of fire modset on it.

All it's lacking is automatic fire so I don't have to click so much! ;)
The glowy guns are a very sweet addition, very flip / flop if they pop up though.

Any chance of getting 5 of them so the whole crew gets one?
ladyimp May 7, 2016 @ 8:12pm 
Originally posted by A Pimpfo named Info:
Any chance of getting 5 of them so the whole crew gets one?

Silly.

The only way to have 5 team members is to hire a mercenary... and you cannot interact with that person, so you cannot give them a gun.

5 glowing guns would be overkill... and not because they glow ^_^

4 would be enough to give everyone one.

I am currently farming the explore events, in a 'safe' map.... It's Craco, so only mine defenses, but my engineer (it's that one) found a glowing level 5 shotty early.

Round 168, only one square of the map remains unconquered (scared if I take it, the game will say 'you are done' as if I'd pressed the button), as I explore, explore, explore, explore, looking for that 3rd event to release that character.

It's easier to find glowing weapons than it is to get that explore event. Just got the third from this map. Four seems totally possible.

http://steamcommunity.com/sharedfiles/filedetails/?id=680556837
Last edited by ladyimp; May 7, 2016 @ 8:22pm
Idlehands May 7, 2016 @ 9:22pm 
I also got a lv 5 blue shotgun on the same map as ladyimp with two other blues a smg and a laser pistol I wonder if 3 might be the limit set for that battle since I summoned merchant a whole lot trying to get a blue gun my main could use without luck .
The other weapons that commonly turn up are a lv 5 assault rifle a pistol and once an awesome vault rifle plasma gun that showed up late and I never got a chance to enjoy , one special event also unlocked a lv15 (I think) pistol with great stats havent seen it on a map yet though
There are also those rare mods , two so far but neither seems worth equipping they give a 15 %bonus buts its divided 3 ways so I prefer the normal lv3 or lv2 mods
Inforiel May 8, 2016 @ 2:19am 
Ah, just got curious since I've only ever gotten 1 glowy gun on the same map. :)

But yeah, I forgot that the 5th is the dratted merc. :P

The vault rifle is, by my standard, really ridicolously powerful :)
It's "only" lev 5 but far superior to any lev 15 energy weapon.

I've also gotten a nice glowy mod once, biomod I think it was called. 18% more damage but reducing armor piercing by 0,2.
vdweller  [developer] May 8, 2016 @ 2:31am 
Patch 1.1 will have some new items, as well as 3 new technologies. Stay sharp!
Idlehands May 8, 2016 @ 5:13am 
Great will be looking forward to some new goodies : )

To add to the pile of blue guns is a lv12 shotgun called guilt , however from the stats and price it dosent seem at all promiseing ( the lv5 shotgun is way better )but maybe it will have some special effect in battle
ladyimp May 8, 2016 @ 10:18am 
New items, new technologies, encouragement to be sharp, all further proof the developer loves us!
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