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1. What PC configuration do you have? Is it a laptop?
2. Can you send us the logs? To get to them:
Right-click “SEUM: Speedrunners from Hell” in Steam games list
Select “Properties”
Go into the “LOCAL FILES” tab and click “BROWSE LOCAL FILES...”..
“output_log.txt” is located in “Seum_Data” folder
You can either copy them here or email: marty@seumgame.com
3. We have a low settings windowed save you can try:
https://www.dropbox.com/s/l43eemmjiq3wwuj/SeumSettings-v13v.bin?dl=0
It needs to be copied here to override files that are already there:
C:\Users\%USERNAME%\AppData\LocalLow\Pine Studio\Seum\
4. Try to disable Steam Overlay:
Right-click “SEUM: Speedrunners from Hell” in Steam games list
Select “Properties”
Go into the “GENERAL” tab and uncheck “Enable the Steam Overlay while in-game”
Let me know if any of that worked.
1.
Windows Xp professional SP3 On desktop
Intel pentium D CPU 2.80GHZ, 2.0GB RAM, AMD Radeon HD 4800 Series
2. Crash error here
Initialize engine version: 5.5.1p2 (72bb63a39d55)
GfxDevice: creating device client; threaded=1
d3d11: no D3D11 installed
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [ati2dvag.dll 6.14.10.7267]
Renderer: AMD Radeon HD 4800 Series
Vendor: ATI
VRAM: 512 MB (via registry)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.543 seconds
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
UnloadTime: 74.792595 ms
Non platform assembly: data-0E4A7BF0 (this message is harmless)
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/data-0E4A7BF0.dll
Non platform assembly: data-0E4F21A0 (this message is harmless)
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/data-0E4F21A0.dll
Non platform assembly: data-04900020 (this message is harmless)
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/data-04900020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/xinput1_4.dll
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/xinput1_4.dll
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/xinput1_4
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/.\xinput1_4
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/xinput1_4
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/libxinput1_4.dll
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library C:/Program Files/Steam/steamapps/common/SEUM Speedrunners from Hell/Seum_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: C:\Program Files\Steam\steamapps\common\SEUM Speedrunners from Hell\Seum_Data\Managed\System.Xml.dll (this message is harmless)
ExecutionEngineException: SIGILL
at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_Init ()
at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0
at SteamManager.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Instance()
SteamManager:get_Initialized()
SeumSteam:init()
Game:commonInit()
IntroSplash:Start()
(Filename: Line: -1)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
3. I searched my computer for the folder Pine Studio but never found it even using windows xp's searching tool.
4. still didn't work.
Also if this is neccessary or not when i had to reinstall windows it didn't add Framedyn.dll so that may be a factor or not.
In a month we're going to have an updated version of the game which might fix it, but we can't be sure since we haven't been able to reproduce it at our end.
Otherwise feel free to return it. Sorry it's not working.
I downloaded the Demo and when i lauch it instantly crashed.
here is the crash report
Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
d3d11: no D3D11 installed
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [ati2dvag.dll 6.14.10.7267]
Renderer: AMD Radeon HD 4800 Series
Vendor: ATI
VRAM: 512 MB (via registry)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
The resource Internal-ErrorShader.shader could not be loaded from the resource file!
(Filename: Line: 1020)
The resource Sprites-Default.mat could not be loaded from the resource file!
(Filename: Line: 1020)
Begin MonoManager ReloadAssembly
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.287 seconds
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Documents and Settings\Jack\My Documents\Downloads\SEUM_Windows_Demo\SEUM_Windows_Demo\Seum_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
The resource Soft.psd could not be loaded from the resource file!
(Filename: Line: 1020)
UnloadTime: 29.714342 ms
[ERROR] Rewired: Error! DataFiles is missing or corrupt! Make sure you have the DataFiles file linked in the inspector.
------- Rewired System Info -------
Unity version: 5.3.4f1
Rewired version: 1.0.0.86.U5
Platform: Unknown
Using Unity input: False
The resource Soft.psd could not be loaded from the resource file!
(Filename: Line: 1020)
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.
System.DllNotFoundException: C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_RestartAppIfNecessary (Steamworks.AppId_t)
at Steamworks.SteamAPI.RestartAppIfNecessary (AppId_t unOwnAppID) [0x00000] in <filename unknown>:0
at SteamManager.Awake () [0x00000] in <filename unknown>:0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[ERROR] Rewired: Rewired is not initialized. Do you have a Rewired Input Manager in the scene and enabled?
------- Rewired System Info -------
Unity version: 5.3.4f1
Rewired version: 1.0.0.86.U5
Platform: Unknown
Using Unity input: False
NullReferenceException: Object reference not set to an instance of an object
at Options.init () [0x00000] in <filename unknown>:0
at Game.commonInit () [0x00000] in <filename unknown>:0
at DemoStartup.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Setting up 1 worker threads for Enlighten.
Thread -> id: 7c4 -> priority: 1
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/.\libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Mono/libC:/Documents and Settings/Jack/My Documents/Downloads/SEUM_Windows_Demo/SEUM_Windows_Demo/Seum_Data/Plugins/CSteamworks.dll
I'll wait until the next update comes out to see if it fixes it.