Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But i agree, controlling another mouse with the hand that never usually does that would feel weird :) So it's indeed more suitable for coop-only games. I'd still try it.
Well, maybe then just switching between two cursors? Hold and move one thing with one and then move something else with second one.
You realize that we're losing the original puzzles which relied on multitouch in PC port? They get easier, more plain, meh.
I just don't like that we lose some of originality and difficulty of puzzles in ports.
I'm not a programmer so I have no idea how hard it would be to have the sticks act as dual inputs compared to touchpad inputs but it would be more accessible than a dual mouse system.