Hand of Fate 2
Pia'sharn May 11, 2017 @ 8:14pm
Any chance of coop multiplayer?
I didn't see it on the store page, which I take to mean it's not gonna be there, but I wondered if there is any potential of something like this in the future.

I thought it'd be kinda fun, even if it was local/shared screen and you shared your inventory. Like had to split food, decide who gets what gear, maybe even have events crop up that require sacrifice or hard decisions on the part of a player.

So, @devs, any chance of this ever happening (patch, DLC, or HoF3), or is it something you guys don't even plan on doing?
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Showing 1-15 of 16 comments
Vorkosigan May 11, 2017 @ 9:38pm 
Everything in Hand Of Fate is so focused/balanced on single player that there are ZERO gameplay resources that could translate well for co-op. None of the cards, none of the chance/min-game chalenges... not even the style of combat would work well in co-op. Having a second actual player would break the combat balance completely.

It would require a whole different game to be developed in order to be any good. The devs can tell me if I am wrong, but I just don't see how that could posibly work for HoF. And I, for one, would prefer them spending their time improving the base game.
Fellox May 11, 2017 @ 10:37pm 
That is just a bad idea all around, bud. Lovin HoF cuz its a smoooth ride you take at your own pace.
Emilio May 12, 2017 @ 1:44am 
The dev's don't have unlimited time and resources.
I'd rather see them deliver an amazing single player experience.
Then a worse game with shoehorned co-op that maybe some people would play once and then never again.

There is a boardgame coming sometime sooner this year however, Hand of Fate: Ordeals.

You should probably look towards that instead if you're craving hand of fate with friends.
Last edited by Emilio; May 12, 2017 @ 2:36pm
Pia'sharn May 12, 2017 @ 12:55pm 
I might be misreading it, but I feel undue hostility. I'm not asking them to alter your game. We have HoF1 and HoF2 as is, all I'm asking if there is a possibility of there ever being something like this out of them. You guys might think it's a bad idea, but I think it sounds like it'd be fun. I know a handful of people, at the very least, that would agree with me.

I have no trouble seeing how it would work in this format of game, but I recognize it'd be an awful lot of work, and practically a whole new game. I think it'd be worth it though, and it'd certain make them a lot of money...

Edit: I had another thought and added it here so as not to double post.

This would definitely require a whole new game, but one focused around an adversarial system where you have someone playing the dealer, and a handful of people playing the adventures would be pretty neat. I'm thinking of the Descent boardgame. Lots of fun and crying to be had in a game like that.
Last edited by Pia'sharn; May 12, 2017 @ 1:01pm
Emilio May 12, 2017 @ 2:28pm 
Originally posted by Piasharn:
I might be misreading it, but I feel undue hostility. I'm not asking them to alter your game. We have HoF1 and HoF2 as is, all I'm asking if there is a possibility of there ever being something like this out of them. You guys might think it's a bad idea, but I think it sounds like it'd be fun. I know a handful of people, at the very least, that would agree with me.

I have no trouble seeing how it would work in this format of game, but I recognize it'd be an awful lot of work, and practically a whole new game. I think it'd be worth it though, and it'd certain make them a lot of money...

Edit: I had another thought and added it here so as not to double post.

This would definitely require a whole new game, but one focused around an adversarial system where you have someone playing the dealer, and a handful of people playing the adventures would be pretty neat. I'm thinking of the Descent boardgame. Lots of fun and crying to be had in a game like that.
Not trying to be hostile or bring down your creativity.
Hell I have an old post describing a very similar idea in the form of a hand of fate mobile adoptation. But i'm just saying. Defiant don't have unlimited resources and they have to turn a profit. You and your friend and maybe like a hundered other people aren't gonna be enough interest to base an entire spin-off of. I'm sorry to say but i'd rather see them focus all their time on making the second game and then continue to support the game with bug fixes and dlc.

A multiplayer adoptation out of the blue is gonna be an unnecesary drain on limited resources.
I'm sorry if I sound hostile or 100% against any similar ideas but right now we are getting the boardgame for just this reason so you really should try that first.
Last edited by Emilio; May 12, 2017 @ 2:37pm
Pia'sharn May 12, 2017 @ 3:09pm 
Originally posted by Emilio:
Not trying to be hostile or bring down your creativity.
Hell I have an old post describing a very similar idea in the form of a hand of fate mobile adoptation. But i'm just saying. Defiant don't have unlimited resources and they have to turn a profit. You and your friend and maybe like a hundered other people aren't gonna be enough interest to base an entire spin-off of. I'm sorry to say but i'd rather see them focus all their time on making the second game and then continue to support the game with bug fixes and dlc.

A multiplayer adoptation out of the blue is gonna be an unnecesary drain on limited resources.
I'm sorry if I sound hostile or 100% against any similar ideas but right now we are getting the boardgame for just this reason so you really should try that first.

It's alright. I've come to expect getting jumped if I say something in the Steam forums that goes against the group think in certain places. Some people really feel way too passionately about things sometimes. You guys weren't near as bad as I've seen it, that's why I even stuck around.

I'll probably end up checking out the boardgame, but I'll still hold out hope for a video game. I have a feeling the numbers are a few more than a hundred people, since coop games do tend to have quite a following.

You never know what the situation is with a dev team. There is a chance they'll do really well with HoF2 and the board game, and decide to hire another team to dedicate to a spin off. It has happened before. :)

Ultimately, these guys feel to me like they do what they want rather than focus on what is marketable. That's why I wanted to hear from them if it's something they'd ever consider. And I only ask because I saw some of them in the forums here.

Edit: Also, special thanks @Emilio for not just ripping my face off. :D
Last edited by Pia'sharn; May 12, 2017 @ 3:12pm
Vorkosigan May 12, 2017 @ 8:16pm 
lol, I don't think anyone here would "just ripp your face off." I note that the people currently active here are those thinking about "what could HOF2 have in store for us?" We are the people who will think about different ideas and how they can be applied to HoF.

I wouldn't have put that much effort into my prior comment if I had not tried imagining what you sudgested and came up with reasons it would not work in the current format.
YES PLZE ADD A MULTIPLAYER SOMEHOW
morgan  [developer] May 13, 2017 @ 2:26am 
It's been requested before, but its not on our roadmap for HoF2. A lot of cool stuff is, but not co-op sadly.
Pia'sharn May 13, 2017 @ 12:01pm 
Originally posted by morgan:
It's been requested before, but its not on our roadmap for HoF2. A lot of cool stuff is, but not co-op sadly.

Thanks a bunch, morgan. Still awesome stuff anyway, looking forward to the new game. :)
Rafoca Oct 27, 2017 @ 4:30am 
Hey, PIASHARN. Just wanna say I share the same desire of co-op for this game. But some people will ALWAYS say co-op will ruin this, ruin that... No matter how much great co-op games exist, people will say this no mater what.

Divinity OS 1 and OS 2 have both AMAZING co-op experiences while allowing players to also play the games alone if they want... and even with these games being pretty succesfull you will still find people saying RPG GAMES WONT WORK WITH CO-OP!! I guess they never played Baldur's Gate, Neverwinter Nights, etc

The only game I played in my whole life that was actually worse in co-op was Fable 2, but it was good in single player. So I've NEVER seen a game that, BECAUSE it features co-op, was ruined and it was a failure!

Hand of Fate 2 could be made in co-op? OF COURSE. They would have to change things here and there, but it could be made. But I understand the devs because adding co-op is not an easy task and it requires money, multiplayer expertise and more development time. And some companies simply don't have that and that's completely understandable.

I just hate the argument "It can't be done", "it wouldn't work", "it will ruin the story". These are lame arguments.

I ain't angry lol Just tired of seeing the same arguments over the years
Last edited by Rafoca; Oct 27, 2017 @ 4:32am
Metro Oct 27, 2017 @ 5:37pm 
Originally posted by morgan:
It's been requested before, but its not on our roadmap for HoF2. A lot of cool stuff is, but not co-op sadly.
Don't be sad about that. Way too many people today clambor for co-op in every single game. It's perfectly fine to make great single player games in 2017.
Riverdusk Nov 5, 2017 @ 12:52pm 
Not hostility, but I just think some of us get tired of seeing this thread in EVERY single player game that comes out.

At least this one was respectful though, and not the usual "no multiplayer, no buy" threads you usually see.
Last edited by Riverdusk; Nov 5, 2017 @ 1:01pm
Connatic Nov 5, 2017 @ 6:50pm 
The only way mulitplayer would make sense in this game, would be where one player could play as the Dealer.

Otherwise, it would take a massive rework to be meaningful. Just throwing in a second player for the 3rd person action parts would just feel tact on.
Emilio I beg to differ. I understand you’ve put a lot of thought into your conclusion but, to me all you’d kinda have to do is rotate the one who controls the fate cards every move, split health and resources semi down the middle, creatively, raise enemy health or count, add a second player in for combat, and you’ve got coop. I mean easier said than done but, I don’t think it would be all that hard. It would also expand the audience 10 fold, which would really help the game and since it’s based in a DandD esk universe it would be perfect. I wish they would do it but, savy as they may be I doubt they are that savy
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Date Posted: May 11, 2017 @ 8:14pm
Posts: 16