Hand of Fate 2
[MASSIVE SPOILERS] Can we get a Story thread going here?
Hey everyone!

I just finished Hand of Fate 2 and I enjoyed it greatly! A fantastic sequel to the already great first game! Now, what bugs me right now though is that I don't really understand the story. I tried my hardest throughout the game to pay attention to all the details I was given, but in the end I still don't understand a lot of things. I'm just going to list my questions here and I would be very thankful if you could give me an answer to them. Also, feel free to leave whatever observation you made in the comments, I really want to know all about the game!

- First of all: What is the game of life and death? is it the card game we play? If yes, how can a card game influence the real world? When is this established in the storyline? And where and what are the "thirteen gates" as well as the whole scenery from the first game?

- Where did the Dealer come from? I thought he was dead and defeated. In another thread someone wrote that mages summoned him back into the world and also brought the corruption with him. I have no idea where in the game that is hinted at or explained and it confuses me to no end. Malaclypse also seems to be aware of him and his role, but that never occured to me until the last interaction in "Judgement". Why did he lead us to that carriage?

- Who is Kallas? The player from HoF 1? If so, why is he such an ♥♥♥♥♥♥♥?

- Why did we suddenly want to kill the Emperor? i mean sure, his reign was terrible and in the end he was just a puppet to Kallas (right?), but what I don't understand is where the motivation comes from. I mean, we helped some thief gang boss not get shanked, we kept a potato farmer from being killed by his ex, we saved citizens from a corrupted city, but all of a sudden the main goal seems to be "kill the emperor". I don't understand where that was established. Are there certain missions that are necessary to the story and some that are not?

So that was a lot of questions, but I'm just terribly confused and I hate not understanding something that seems like I should have gotten ages ago. It's frustrating. So if any of you can help me and/or add some bonus information I would be incredibly thankful!
Last edited by AmericanToastman; Jan 17, 2018 @ 2:44pm
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Showing 1-9 of 9 comments
Emilio Jan 17, 2018 @ 4:36pm 
The game of life and death is a card game of unkown origin but seeing as it's power is beyond what humans and even mages at that point is capable of im sure it's a godly artifact of some kind.
It works by displaying bits and pieces of the players memories as cards and can be played in any order.

The dealer of the game gets the power of immortality and can only die by being killed.
If a dealer looses the game they get banished to the underworld. (aka hell)
In the underworld there is a type of disease or life-state know as the corruption that kills the dealers trapped there as they get infected slowly over time since they stay there for all eternity in theory.

The thirteen gates are the obsticles that people have to go through to reach the end of the world but as the dealer in HoF2 isn't there it isn't really relevant to the main character.

The dealer (let's call him by his name from now on Valenos) has been trapped in the underworld since the end of the first game and has yet to be fully corrupted and is only partially damaged from it as evident by his scars and corrupted tumors.

The mages summoned Valenos back from the underworld to stop the emperor and the puppet master Kallas since they where doing a big mage hunt to kill the last remaining mages in the world, but in doing so also spread the corruption from the underworld to the overworld which killed thousands of people.

Kallas is the main character of the first game and is told through bits of the story in the cards that he is very angry and bitter after losing a close loved one (probably wife) and later in his life was getting tired of the fantasy and beastial races of the world and sought immense power by seeking a forgotten god to kill and conqurer anyone that stood in his way
(I have a thread about the lore of the first game here)

The reason we want to kill the emperor is because our companions wants him gone and the main character was betrayed time and time again by the empire and their iron fisted rule.

The way Kallas and the game of life can change the world is just by the share power it gives the dealer. Unlimited time and unique powerful magic can over the course of time (100 years from 1 to 2) change history quite a bit if one wills it.

Edit: Im going to be offline until some time later so please add anything I missed and you want answer to and i'll answer when I have time and provided nobody else has answered.
Last edited by Emilio; Jan 17, 2018 @ 4:37pm
TreasureCat Jan 17, 2018 @ 5:26pm 
I don't see how mages summoning the Dealer and the origin of the corruption are related. The chronology doesn't make sense.

The corruption exists prior to the earliest event in the game, because Malaclypse already has it when the lead character first encounters him. Mal later acknowledges his involvement in the events that brought the corruption into the world, but I don't remember him saying much about what those events were.

Meanwhile, later in the game (certainly after the lead has met Mal), the lead is present to see the actual moment when the mages summon the Dealer. The Dealer definitely has the corruption, that's evident from looking at him, but I don't see where the fiction indicates it originates from either the Dealer or the plane he was exiled to.
azhi.dahaka Jan 17, 2018 @ 5:34pm 
Originally posted by Emilio:
Kallas is the main character of the first game and is told through bits of the story in the cards that he is very angry and bitter after losing a close loved one (probably wife)

Well, from one of the Fates of HoF1 (the Nomad, I believe), I seem to remember it's a child, taken by the Dust bandits.
Lee Jan 17, 2018 @ 5:42pm 
I don't want to say too much because as soon as a dev makes things explicit it collapses the conversation, but the thing to remember is that the encounter cards aren't literal recreations of past events. In Hand of Fate 2, you are playing the role of a person playing a magical cardgame, and those cards are based on events that have happened in the HoF2's prologue. This means the chronology loops in on itself in interesting ways (like the final challenge being the event that leads to you sitting down to play the game you just played) but it also means that the future can influence the past. The Corruption could be thought of as a universal error that's introduced when the Dealer is brought back to the material world, and that error is then present in the game he subsequently designs.
AmericanToastman Jan 17, 2018 @ 6:27pm 
Hey guys! Thank you so much for all the answers! That was immensely helpful so far! Also thanks to the devs for responding, that is especially nice to see :)

Still, I am left with some questions.

Originally posted by TreasureCat:
Meanwhile, later in the game (certainly after the lead has met Mal), the lead is present to see the actual moment when the mages summon the Dealer. The Dealer definitely has the corruption, that's evident from looking at him, but I don't see where the fiction indicates it originates from either the Dealer or the plane he was exiled to.

When does that happen? When do we actually witness the Dealer being reborn? I have the feeling I'm missing something really big here. Also, what actually leads to us eventually ending up with him? I never really closed the gap between the player as a mercenary with his own ideas and goals and the player as the apprentice for the Valenos. It seems to happen somewhere in the middle of the game, but I have no clue where or what established that. Again, I don't really know why Malaclypse is so familiar with the Dealer either and brings us to his carriage at the end.

Other question: What are the mages actually doing in HoF2? I mean, they are definitely spreading the corruption, but that doesn't seem to be their goal. What are all the portals for? I also have a hard time understanding the "Portal Closing" Quest in particular, as the mages are either completely overwhelmed and caught by their own magic (Goblet) or evil and trying to harm innocent people (Dagger) - thats just a few examples. What are their goals? If the Dealer is their ally, why are they trying to murder us?

Who is the Hermit and what is his role? I never quite got through to that either sadly.
Last edited by AmericanToastman; Jan 17, 2018 @ 6:29pm
TreasureCat Jan 17, 2018 @ 10:09pm 
Originally posted by AmericanToastman:
Hey guys! Thank you so much for all the answers! That was immensely helpful so far! Also thanks to the devs for responding, that is especially nice to see :)

Still, I am left with some questions.

When does that happen? When do we actually witness the Dealer being reborn? I have the feeling I'm missing something really big here. Also, what actually leads to us eventually ending up with him? I never really closed the gap between the player as a mercenary with his own ideas and goals and the player as the apprentice for the Valenos. It seems to happen somewhere in the middle of the game, but I have no clue where or what established that. Again, I don't really know why Malaclypse is so familiar with the Dealer either and brings us to his carriage at the end.

Other question: What are the mages actually doing in HoF2? I mean, they are definitely spreading the corruption, but that doesn't seem to be their goal. What are all the portals for? I also have a hard time understanding the "Portal Closing" Quest in particular, as the mages are either completely overwhelmed and caught by their own magic (Goblet) or evil and trying to harm innocent people (Dagger) - thats just a few examples. What are their goals? If the Dealer is their ally, why are they trying to murder us?

Most of your confusion relates to the same point, so hopefully this clears it up. :)

You see the mages summon the Dealer at the end of the quest you are asking about, where you are closing the mages' portals. The mages are attempting to summon the Dealer throughout that quest and succeed at the end using the fourth artifact. Your character doesn't know their goal (or who the Dealer even is) and is just trying to stop the mages because their portals are causing a lot of bad stuff to happen and scaring the villagers. The mages attack because you are trying to interfere, and possibly because the dark magic they are using has affected them.

The Dealer is the character that steps out of the final portal, grants the mages wealth, and leaves. This is your character's first encounter with the Dealer; he or she still doesn't know anything about The Game yet (though a couple characters have alluded to it) and hasn't yet become the Dealer's apprentice.

Your character meets up with the Dealer again at the end of the final scenario, when you are fleeing from the Empire following assassination of the Emperor. The wagon Mal leads you to and your character gets into is the wagon you are riding in with the Dealer over the course of HoF2. He is traveling by wagon to confront Kallas (possibly expressly for the purpose of meeting your character). As your character gets in, his/her memories become a haze as the Dealer begins having you explore them as a way of training you to play The Game. So, the first time you sat down to HoF2 and played The Magician is essentially right after this meeting. The showdown with Kallas happens at the end of this long wagon ride and is the only playable part of HoF2 that is not set in the past.
Last edited by TreasureCat; Jan 17, 2018 @ 10:16pm
AmericanToastman Jan 18, 2018 @ 6:29am 
Thank you very much, TreasureCat! That helped clear up a lot of stuff! I was never able to connect the dots between the mages summoning ♥♥♥♥ and the Dealer returning. I don't know if I missed any crucial details or just didn't think of it, but now it all makes sense! Thanks again :)

I understood the thing about the wagon, that was actually one of the only parts that I understood right at the end of the game :D I was just confused why Malaclypse leads us there and seems to be so familiar with the Dealer and the players fate.

But yeah, I think I am finally satisfied with all the explanations given here! I'll have to replay the Star for sure, I definitely missed something, but then I'll be set I hope :) Thank you very much!!
Last edited by AmericanToastman; Jan 18, 2018 @ 6:29am
Emilio Jan 18, 2018 @ 7:59am 
Did you check out my lore thread that I posted in my original post?
I have another lore thread about the Hermit too if that interests you.

Malaclypse was one of the many mages that summoned Valenos back since he too doesn't want the mages to be hunted to extinction like the rat and lizard people before.

The mages also didn't summon the corruption on purpose, it was an after effect of opening the gates of the underworld and letting an infected individual out.
Last edited by Emilio; Jan 18, 2018 @ 8:00am
AmericanToastman Jan 18, 2018 @ 9:08am 
I didn't have the time to read through it yet, but I certainly will! Thanks for the additional information, I'm excited!
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Date Posted: Jan 17, 2018 @ 2:43pm
Posts: 9