Hand of Fate 2
Howl Nov 15, 2017 @ 9:43am
Dice roll minigame
I'm wondering if there is some sort of technique or trick to this. All of the other minigames seem like they have a way to mitigate RNG to some extent through skill but I can't seem to figure this game out. In about 30 hours of gameplay I've never rolled anything higher than a 16 without the use of the Gambler's Ring and rerolling dice seems to generally make them go up by 1-2 max but they almost always reduce the number I've gotten. I feel like I'm completely at the mercy of RNG which feels atypical in comparison to the other games and it seems like the dice are also weighted against you.
Last edited by Howl; Nov 15, 2017 @ 9:46am
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Showing 1-15 of 19 comments
LE_MALEM Nov 15, 2017 @ 9:48am 
There are a few rolling 'tricks' I found:
1) Do a full circle before throwing the dice.
2) If that doesn't work, slingshot the dice (Pull them backwards and hurl them)
3) If you are re-rolling, try and ricochet them with each other: Dice will touch whatever is on the table. I abused this mechanic so much to reroll a 6 by seeing how the die is facing then pummeling the die into an already existing die.
4) Get the Dice Blessings: They're OP! I reached like 24 once with the Add+1 to each die Blessing and Gambling Jewel!

Other than that, it's just pure RNG!
Last edited by LE_MALEM; Nov 15, 2017 @ 9:50am
Greig91 Nov 15, 2017 @ 9:52am 
Dice roll is 100% RNG. It is physics based but like real life you really have no control over it.

Presumably that is why there are so many passive buffs to aid the player with them. Off the top of my head you've got the Gamblers Ring (+2 to total roll), Protector's Armor (1 extra reroll), Colbjorn's extra dice, Divine Intervention (blessing, reroll lowest dice) and another blessing that adds +1 to every dice. There are probably more I'm forgotting.

But yeah, all RNG.
Night Sparrow Nov 15, 2017 @ 9:54am 
I feel like a dice pro whenever I launch a reroll dice into the ones that are already set on the table, and get a 5-6 outta it
Howl Nov 15, 2017 @ 9:57am 
Thanks for your responses. The ricocheting/bouncing dice off what's on the table seems like a solid idea and I do feel like I've gotten some better rolls when that happens but it didn't occur to me that it was something I should actively try to do.

Also @Greig91 that makes a lot of sense to me. There are definitely quite a few equips and blessings that help specifically with dice rolls.
Last edited by Howl; Nov 15, 2017 @ 9:57am
pendantry Nov 15, 2017 @ 11:12am 
The average roll on a D6 is 3.5.

Therefore you reroll anything less than 3 -- and reroll the 3 too if you're feeling lucky.

That is all.
Last edited by pendantry; Nov 15, 2017 @ 11:13am
Ninian Nov 15, 2017 @ 11:25am 
I recommend closing your eyes, shaking them or rolling them in a circle and just let go when you feel a part of you go "NOW!". I'm not sure if it'll help, but the placebo effect sure does seem to cause me to get more successes.
Fringehunter7719 Nov 15, 2017 @ 12:57pm 
Originally posted by pendantry:
The average roll on a D6 is 3.5.

Therefore you reroll anything less than 3 -- and reroll the 3 too if you're feeling lucky.

That is all.

A lot of the time you should reroll 4s and 5s too. It depends what the target score is.
FeuerPhönix Nov 15, 2017 @ 1:04pm 
Originally posted by Fringehunter7719:
Originally posted by pendantry:
The average roll on a D6 is 3.5.

Therefore you reroll anything less than 3 -- and reroll the 3 too if you're feeling lucky.

That is all.

A lot of the time you should reroll 4s and 5s too. It depends what the target score is.
Rerolling a result higher than a 4 results in having a bettter outcome in only 33%, with 5s 16,6% only. That is way too much, considering the loss you might gain...
Fringehunter7719 Nov 15, 2017 @ 1:05pm 
Originally posted by FeuerPhönix:
Originally posted by Fringehunter7719:

A lot of the time you should reroll 4s and 5s too. It depends what the target score is.
Rerolling a result higher than a 4 results in having a bettter outcome in only 33%, with 5s 16,6% only. That is way too much, considering the loss you might gain...

It depends what the target is. You aren't trying to score "as high as possible", you're trying to score "more than this specific number".

Easy example: Plenty of gambits want you to roll a 15. Your first roll is 4-4-2. Are you going to keep those 4s?

The best decision also depends on how many rerolls you have remaining.
Last edited by Fringehunter7719; Nov 15, 2017 @ 1:17pm
Thor Nov 15, 2017 @ 1:17pm 
Originally posted by Fringehunter7719:
Originally posted by FeuerPhönix:
Rerolling a result higher than a 4 results in having a bettter outcome in only 33%, with 5s 16,6% only. That is way too much, considering the loss you might gain...

It depends what the target is. You aren't trying to score "as high as possible", you're trying to score "more than this specific number".

Easy example: Plenty of gambits want you to roll a 15. Your first roll is 4-4-2. Are you going to keep those 4s?

Very few gambits want you to roll a 15 out of 18, those that do expect you to have a blessing/ring to mitigate the numbers.

If you are seriously in a situation where you must roll 15s with no buffs, then yeah, reroll your 4s or 5s and go for broke. Otherwise, never ever reroll them because you'll be stacking the odds against you.
Fringehunter7719 Nov 15, 2017 @ 1:32pm 
Originally posted by Thor:
Originally posted by Fringehunter7719:

It depends what the target is. You aren't trying to score "as high as possible", you're trying to score "more than this specific number".

Easy example: Plenty of gambits want you to roll a 15. Your first roll is 4-4-2. Are you going to keep those 4s?

Very few gambits want you to roll a 15 out of 18, those that do expect you to have a blessing/ring to mitigate the numbers.

If you are seriously in a situation where you must roll 15s with no buffs, then yeah, reroll your 4s or 5s and go for broke. Otherwise, never ever reroll them because you'll be stacking the odds against you.

I won't comment on the exact frequency, but 14+ targets occur often enough to be relevant.

All the other equipment* grants additional free rerolls (2s and 5s after the first throw from the helmet and 1 extra reroll from the armor), the extra reroll shifts the calculus towards being better odds for rerolling 4s in more situations, for the first reroll.

Incidentally, you shouldn't be rerolling 5s to go for broke against a 15, just 4s and lower. Rerolling 5s is only relevant on even higher targets.

*There is one blessing that works the other way, if you're fortunate enough to get it.
Last edited by Fringehunter7719; Nov 15, 2017 @ 1:37pm
BremSter Nov 15, 2017 @ 1:39pm 
I played again last night to try out the patch, and I can't find any action that seems to change the outcome. That being said, I failed every roll that required higher than a 9; which was probably 20-30 rolls.

If I needed a 9, I would roll a 12 or higher on the first roll every time, but if I needed a 11 or more (I don't recall ever seeing a 10), I would always fail. Wouldn't matter how I would reroll. Tried tossing the dice, flipping them as described above, waiting for particular faces to show, nothing had any particular effect.
Lee Nov 15, 2017 @ 8:50pm 
Papa needs a new pair of shoes!
Tutoh Nov 20, 2017 @ 1:50pm 
My trick is to pay attention to the corner between the 3, 5 and 6. I'll wait and watch to see which dice have this corner facing upwards and when.

Before I start, I'll move the stick to get the throw prompt to appear. Then, when one or more dice has this corner facing upwards, I'll make sure I'm not moving the stick AT ALL and tap the throw. The dice should be dropped straight onto the table on the opposite corners and then fall onto one of the three sides next to those corners. With some luck, the dice won't roll any further or knock into each other, and the unfavourable numbers of 1, 2 and 4 will end up facing the table.

Otherwise, I try to roll without moving when a die has a 6 facing upward.

I don't think it's 100% RNG.
BremSter Nov 24, 2017 @ 11:57am 
Last time I played the thing where the "move" option would cause 10-15 seconds of video lag was back, so all you could do is hit the throw button and wait for your system to unfreeze. Can't be "skilled" when your graphics are frozen.
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Date Posted: Nov 15, 2017 @ 9:43am
Posts: 19