STAR WARS™: Rogue Squadron 3D

STAR WARS™: Rogue Squadron 3D

Rogue Squadron 3D - Blasters and Missiles/Torpedos firing together
Started playing Rogue Squadron 3D on my PC on Friday without any issues. Then today when I went to play for the first time and started the Rescue on Kessel mission to save Wedge, on my X-wing my blasters and ion cannons (in that instance secondary weapon) were linked together. Therefore, when I fired my blasters, my ions would fire in tandem as well. I could also still fire my ions separately by themselves. Thought this was pretty cool at first!

However, the mission after, the secondary weapon for your X-wing reverts back to Proton Torpedo as per normal. Problem is, both primary and secondary weapons were still linked together and now were firing simultaneously while using blasters. Essentially within the first few shots of my blasters, I would exhaust my entire inventory of torpedos, only leaving me blasters to complete the mission. Next mission, I experienced the same issue with the A-wing as well.

I've tried linking and unlinking (only affects primary weapon) and re-mapping the keyboard controls (even if I disable all secondary weapon buttons, they still fire when I use my primary weapon). Not sure if this is a common glitch or just some simple re-mapping of the controls that I need to do but any help is much appreciated.
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Showing 1-4 of 4 comments
GreatDragon2201 Jan 26, 2018 @ 4:16pm 
i have the same problem
TehSpoopyKitteh Jan 26, 2018 @ 9:16pm 
You will need to check the keyboard layout in the controlls menu.
Snow Flare Mar 7, 2018 @ 1:03am 
i got the same problem with the weapons plus the aircraft seems not want to turn left or right, instead opting to roll left or right meaning that for me to turn left i have to roll the aircraft left then pitch upwards
this type of maneuvering is possible normally but one would have to hold down a button (E by default) to enable this, but for some reason the game thinks this button is constantly held down. pressing the button mid game (or holding it down) has no effect on stopping the forced roll.

these problems have only started happening after switching to Win 10, there was no problems (aside from the ever present camera issue) on Win 7
Jagrofes Sep 21, 2018 @ 11:48pm 
Late to the party, but I have this problem too. Makes the game unplayable with auto roll and random secondary spam. Tried to Run in Compatability mode/admin mode but both modes will make RS3D fail to start.

EDIT: Found a Temporary Workaround, it has something to do with joystick support I think. Anyway press Control J to disable Joystick controls to get rid of this. It sacrifices a missile, but makes the game playable.

EDIT 2: I fixed it permanently by going to the joystick options and resetting to default to remove all of the bindings.
Last edited by Jagrofes; Sep 22, 2018 @ 12:26am
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Showing 1-4 of 4 comments
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Date Posted: Jan 29, 2017 @ 4:09pm
Posts: 4