STAR WARS™: Rogue Squadron 3D

STAR WARS™: Rogue Squadron 3D

Will we get Rogue Squadron II or III on Steam?
I never had a Gamecube, so I didn't learn about these games until recently. I had Rogue Squadron on the N64(my last REAL console until the Wii, which I didn't like), and now have it on Steam. Same with Shadows of the Empire. But Rogue Squadron is, in my opinion, the best Star Wars game ever(that I've played), and I've played them all the way back to the Atari 2600.

With "retro" games making a comeback, I would love to see these "newly discovered"(to me) games hit Steam. I've never played them, but the videos I've seen on YouTube make the games look amazing!

So, do you think there is a chance for these older games to make an appearance on Steam?
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Zobrazeno 115 z 19 komentářů
delta 25. kvě. 2017 v 10.06 
There's a whole bunch of older threads asking the same question...but basically what they say is no. The version of Rogue Squadron we have here on Steam was actually made slightly before the N64 version, and since it already existed it didn't take any effort just to put it on Steam. By contrast, Rogue II and III only existed on Gamecube and someone would have to spend the effort to port it to the PC...which likely isn't going to happen.
To be fair, people said the exact same thing about Final Fantasy 9 and that made the move. At the end of the day, someone is going to look at two lists, one of the costs involved and another of the expected return and make a decision based on that.

And there's also the possability of a legal mess, as they were part of an exclusivity deal with Nintendo. Who knows how long those can last?
That's a damned shame. I would DEFINITELY be down to buy them on Steam. Hell, I bought Shadows of the Empire on GOG(prior to it going up on Steam), and I'm going to end up buying it again on Steam, just to have it IN my Steam collection. Silly, I know.... but the game IS fun. Just took a hot minute to get my controller sorted for it. (yes, that was on me... not the game)

Ah, well... I suppose we can hope. But I'm guessing the only way to play them would be to bootleg a copy and an emulator. I honestly despise the controllers of modern systems(the main reason we sold off our Wii), and the N64's controller was the last one I actually liked. Which is why I bought a USB version of it for PC games.

Thanks for the info, guys! I appreciate it.
Iggy 81206 původně napsal:
But I'm guessing the only way to play them would be to bootleg a copy and an emulator.
Speaking of which, you have to give credit to the makers of Rogue Squadron II and III where credit is due. They pushed the GameCube's hardware to its limits with a unique feature that it has on the GPU.

https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5279-add-zfreeze-emulation-to-hardware-backends-by-neobrain-phire-and-nanobyte011

I'd hate to imagine the labor it would take porting it to PC with those limitations. But it's a good thing there's an emulator that finally has something to make the game work properly with it.
Naposledy upravil Oddbrother; 31. kvě. 2017 v 19.13
Oddbrother původně napsal:
Iggy 81206 původně napsal:
But I'm guessing the only way to play them would be to bootleg a copy and an emulator.
Speaking of which, you have to give credit to the makers of Rogue Squadron II and III where credit is due. They pushed the GameCube's hardware to its limits with a unique feature that it has on the GPU.

https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5279-add-zfreeze-emulation-to-hardware-backends-by-neobrain-phire-and-nanobyte011

I'd hate to imagine the labor it would take porting it to PC with those limitations. But it's a good thing there's an emulator that finally has something to make the game work properly with it.
M8 i think i understand something:)
If ppl want to pretend they hawe Rogue squadron II and III on Steam all they have to du is download and install dolphin emulator and then put it on steam like non stream game and then appliy random game image picture for bouth game or something and as they run it it wuld luck like that they are from steam but they ar not runing from steam but from dolphin so actuliy they run on steam but on dolphin frue steam :P
Oddbrother původně napsal:
Iggy 81206 původně napsal:
But I'm guessing the only way to play them would be to bootleg a copy and an emulator.
Speaking of which, you have to give credit to the makers of Rogue Squadron II and III where credit is due. They pushed the GameCube's hardware to its limits with a unique feature that it has on the GPU.

https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5279-add-zfreeze-emulation-to-hardware-backends-by-neobrain-phire-and-nanobyte011

I'd hate to imagine the labor it would take porting it to PC with those limitations. But it's a good thing there's an emulator that finally has something to make the game work properly with it.

Yeah, you're spot on. It's a shame that you need a beast of a PC to get Rebel Strike working at a fluid 60 fps. :( My pc (about 4 generations old now) can run Rogue Leader pretty well, but Rebel Strike is a bit of a pain with some levels down to 30 fps. I'm planning on upgrading, or more accurately, building a new computer later this year - partly for Rebel Strike, but also partly for upcoming games like Battlefront 2 and the next Battlefield game in 2018.
Naposledy upravil Ma77i7yahu; 5. čvn. 2017 v 2.36
Just buy a backwards-compatible Wii and use homebrew. Much faster and not that expensive.
It would be great if they did, but for now I would say just enjoy this one. :funnypixel:
Oddbrother původně napsal:
Iggy 81206 původně napsal:
But I'm guessing the only way to play them would be to <TOS-violating discussion removed>
Speaking of which, you have to give credit to the makers of Rogue Squadron II and III where credit is due. They pushed the GameCube's hardware to its limits with a unique feature that it has on the GPU.

<Potentially TOS-violating link removed>

I'd hate to imagine the labor it would take porting it to PC with those limitations. But it's a good thing there's an emulator that finally has something to make the game work properly with it.

What is described would more than likely be a non-issue for a native PC application; the article describes how Factor 5 worked around the quirks of the particular hardware, and a native port would more than likely give the developer the opportunity to leverage modern shader hardware to the same effect; there are different ways to eliminate Z-fighting on modern GPUs. Emulation simply has its hands tied when dealing with hardware quirks, like the Gamecube and Wii's zfreeze mechanism.
Naposledy upravil Crashed; 26. kvě. 2018 v 13.30
Factor 5 had a very sad ending, the company went bankrupted after using all its resources to do a game that LucasArts dropped out after. They were working also with a re-launch of Rogue Squadron Trilogy to Wii with several new features and controls (there are some screenshots) it would be a great game. They couldn't finish it at time and the studio closed.

But the story continued, shortly before closing, Factor 5 sold the assets and IPs of Rogue Squadron to another company that its founders had started over again in secret, to continue the game. However, they didn't hire most of former developers that were fired without recieving their payments (because the bankrupcy); these former employees went to courts to receive for their work (that would be exploited by the new Factor 5, a company called White Harvest I guess) and even LucasArts didn't want to support them anymore because of this problems.

There is an episode of Unseen64 on YouTube that tells this histoy, if I was confusing (english isn't my first language, sorry).

And the work of the trilogy was lost forever, I don't know to whom the rights belongs now, but probably Rogue Leader and Rebel Strike will never got a re-release since LucasArts is defunct as developer.
I wish these games would get PC releases but it will never happen, and not even the current owner of the source codes (whoever that might be) will decide to release them to the public like what Raven did with the Jedi Knight games.
delta 13. říj. 2017 v 20.48 
IMO, the first Rogue Squadron was the best anyway. Rogue Leader had some pretty repetitive gameplay and enemies, every single mission had a time limit which was annoying, and the only viable ship to use was the X-wing. Also, those medals were ridiculously tough to get and not worth the effort. I only played a little bit of Rebel Strike, but I didn't hear great things about it either.
Naposledy upravil delta; 13. říj. 2017 v 20.49
There's probably some licensing issues that prevent a re-release on modern platforms. Plus, they were never ported outside of the GameCube, someone would have to do that first.
You can get the .iso files for them from emuparadise and run them in an NGC emulator like dolphin.
Nerf This! původně napsal:
(snip)
Enjoy your ban.
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