Call of Duty: Black Ops III – Mod Tools

Call of Duty: Black Ops III – Mod Tools

Weird shadows
Hey, I'm having some weird shadows after I compile the map and all that, not sure what I'm doing wrong.
http://i.imgur.com/JXlt68g.jpg
Any help would be nice.

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Showing 1-2 of 2 comments
Xero Jun 28, 2017 @ 7:31pm 
This is the ultimate fix to fix all area's around your entire map so that this won't ever happen. Even without probes. But Probes are essential to making your room lighting look more realistic. This is just the ultimate fix.

- Select Your "Volume Sun"
- Click Entity Info
- Select ShadowSplitDistance (By Default It's 2,000) Change this to "500"
- Recompile/Calculate Light and Done.

No more bleeding sun light ever.
Last edited by Xero; Jun 28, 2017 @ 7:40pm
Originally posted by Zero:
This is the ultimate fix to fix all area's around your entire map so that this won't ever happen. Even without probes. But Probes are essential to making your room lighting look more realistic. This is just the ultimate fix.

- Select Your "Volume Sun"
- Click Entity Info
- Select ShadowSplitDistance (By Default It's 2,000) Change this to "500"
- Recompile/Calculate Light and Done.

No more bleeding sun light ever.

Thank you very much for the help! It fixed all the shadows.
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Showing 1-2 of 2 comments
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Date Posted: Jun 28, 2017 @ 4:59pm
Posts: 2