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As hard as it is to hear, 'git gud' does come into play a bit here. Or more accurately: Learn how to play defensive.
I don't play Male majiins, preferring the female ones's passives, but I do use beast and Kaioken a lot in pve, both of which increase damage taken significantly, and Kaioken eats stamina, so I can say this: keeping your stamina above 30% is REALLY not that hard with access to QQ bangs and/or simply getting some levels. There's also a move (IDR what it's called, but I think it's one of Krillins? It involves your characters smacking their own face a few times) that iirc, lets you trade one bar of ki for 2 of stamina, use it if you really struggle super hard to manage stamina. Male majin, with access to that damage boost, also have the most ability to pour points into stamina, ki, and HP early without crippling their offensive ability.
You avoid the problem indicated with multi-target fights, by not trying to long combo when against multiple aggressive opponents. Usually when you have multiple opponents there is either some sort of gimmick, or they attack in turns. So either figure out the gimmick, or play more defensively instead of going all in on attacks.
You can move relatively fast without stamina usage via vanishing step. Elder kai has a tutorial on it. It can be chained to get you moving pretty fast, and has no significant stamina cost, if any at all, last I used that movement type.
'get one-shotted'? Means put more attribute points into HP, or equip gear/QQbang that give you more hp. The ai also doesn't intelligently use stamina break, so getting your stamina broken is 9/10 you derping, not the ai specifically doing something to trigger it.
This game, at the end of the day, especially in pve, has major rpg influences. Male majins ARE widely considered to be the 'worst' CaC type, precisely because of the conditionals of their passives, as opposed to humans, saiyans, Frieza race, and even Namekians. You have to actively work around M Majin's effects, a concern that doesn't exist for the others. Female Majin are generally better, but their primary passive benefit of increased stamina regen from break, rarely comes into play unless you SPECIFICALLY work it into your playstyle with Kaioken or what have you.
Don't get their stamina broken. The biggest issue with Maljins is just the fact that you need to be halfway decent at avoiding using your stamina except when you need to. Their racial awoken and one of their race-exclusive supers both can recover hit points (for the skill) or hit points, stamina, and ki (for the awoken variant of the same skill).
I get the trepidation for using maljins in PVP but they're actually quite good in raids and all PVE areas because the AI only breaks your stamina when you're using an ultimate without breaking their stamina first.
I mean, it's just a skill issue. My own Maljin has already done just about everything offline in the game and I use him in PVP. All of the different races and genders require a different playstyle and the Maljin is no different.
Skill issue.
It's your prerogative to believe whatever you want.
You keep saying stuff like this but it's not at all true. The 'take extra damage at low stamina' is certainly a weakness of the Maljin that I would definitely agree makes it the worst choice for a CAC overall but the difference between the best and worst choices only really matters to the kind of sweaty tryhards in ranked PVP that rarely stray from their male humans and their LH combos and meta skills.
I should know, I've been playing the game since release and I have a L99 of every race and gender, including the Maljin, who I often use for PVP and help for others in online PQs and raids. I'm by no means an expert but I know how they play.
Phantom Fist is an After Image-type move that restores stamina and dodges attacks (it's also the ONLY skill that hasn't been nerfed to not give you any stamina during Kaioken), so equipping it and using it whenever the AI does a predictive attack is a good way to keep it up. A cheap Super Soul like "Hmm hmm hmm" will keep your health up when you have both an Awoken on top of a Reinforcement skill, like Do or Die, which will also reduce the damage you take and is not hard to activate mid-fight. Always equip a 200-stamina evasive and I would also use at least a skill that's either a counter or can tank other attacks, like Tri-Beam, Explosive Buu Buu Punch, Ice Field, etc.
god i did that ages ago
it is not double damage it is 150% extra damage so it is worse then that
and male majins aren't top 4 they are top 5