DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Hair spiking up for SSJ/SSJ2 Transformations
I think I already know the answer to this based on the trailers, but I just want one of the developers to give us a straight answer:

When going SSJ/SSJ2, does the hair spike up?
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Showing 16-30 of 32 comments
Veya Oct 19, 2016 @ 3:38pm 
Originally posted by Lt. Assclown Stromboli Jibuhari:
I always think back to teen gohan and how his hair didnt change going into supersaiyan. really only changed at SS2.
It changed, just not really by much, there were maybe one or two locks out of place when he transformed, but otherwise pretty similar.
Abhia1majin Oct 19, 2016 @ 4:15pm 
yeah but in gotenks case that was because his hair was already spiky lol so thats not very relevant to this, I personally find the lack of tails for saiyans more annoying than the hair
PrinceVinc Oct 20, 2016 @ 1:30am 
I can understand why the Saiyan's have no Tail's. Only a few can actually control themselves while in Ape form, so they would Impose danger to others. But the hair is an Iconic Fashion Trademark of becoming a SSJ. And they "elegantly" avoided the matter by having the Demo Character with Already Spiky hair. If they would have want to "Impress" us, they would have given him am hairstyle that does NOT look like already being SSJ.
PrinceVinc Oct 20, 2016 @ 1:51am 
I just found this https://www.youtube.com/watch?v=sSwoDUsnIcw 8:05 Minute
Dimps(hit) being at it's "best" -.- Heavily Disappointing...
Last edited by PrinceVinc; Oct 20, 2016 @ 1:52am
this has been answered already

no spikey SSJ
no saiyan tails

its been confirmed
PrinceVinc Oct 20, 2016 @ 2:18am 
Originally posted by AzureTheGamerKobold:
this has been answered already

no spikey SSJ
no saiyan tails

its been confirmed

And I was hoping they would put effort into detail this time around, what a sad day for DB Games...
Ada Wong lUCl™ Oct 20, 2016 @ 2:50am 
Wow...I thought our hair change in Super saiyan 1 and 2...not just 3..dafuq..why doing half job done? is it so hard to make our hair go spiky? dam it T_T
PrinceVinc Oct 20, 2016 @ 4:37am 
Great -.- I saw that Video, but that is not really helpful... It would be so easy to do (when even Modder can do it) I mean there was this Idea to just PICK different Hairstyles for each SSJ form in the CaC Creation. Someone with Programming experience stated that this would be an "easy" task.
Last edited by PrinceVinc; Oct 20, 2016 @ 4:38am
MPR Oct 20, 2016 @ 4:45am 
Originally posted by PrinceVinc:
Great -.- I saw that Video, but that is not really helpful... It would be so easy to do (when even Modder can do it) I mean there was this Idea to just PICK different Hairstyles for each SSJ form in the CaC Creation. Someone with Programming experience stated that this would be an "easy" task.

The video is supposed to be sarcastic because people are making such a big fuss over it. It does bug me a bit that the hair doesn't spike but it's not a deal breaker for me.

I have a degree in computer science and I do agree that it's easy. They already change the hair in SSJ3. Just take the same code and apply it to SSJ1/2. The only work they'll have to do is create a SSJ variant for each and every hair option in the game, maybe that's why they're reluctant. I doubt they'd give us a single SSJ hair that's the same for everyone so the hair not spiking is middle ground, I guess.
PrinceVinc Oct 20, 2016 @ 4:50am 
Originally posted by Setheran:
Originally posted by PrinceVinc:
Great -.- I saw that Video, but that is not really helpful... It would be so easy to do (when even Modder can do it) I mean there was this Idea to just PICK different Hairstyles for each SSJ form in the CaC Creation. Someone with Programming experience stated that this would be an "easy" task.

The video is supposed to be sarcastic because people are making such a big fuss over it. It does bug me a bit that the hair doesn't spike but it's not a deal breaker for me.

I have a degree in computer science and I do agree that it's easy. They already change the hair in SSJ3. Just take the same code and apply it to SSJ1/2. The only work they'll have to do is create a SSJ variant for each and every hair option in the game, maybe that's why they're reluctant. I doubt they'd give us a single SSJ hair that's the same for everyone so the hair not spiking is middle ground, I guess.

They wouldn't even have to create SSJ hair for every Hair Style. Just give us the ability to choose a Hairstyle out of the already existing one's. That's what I was trying to say.

And the big fuss is rooted into the very first SSJ we ever saw: Goku Going SSJ
That is IMO the root of why there is a fuss about it.

It is the most epic moment in the whole Saga.
Last edited by PrinceVinc; Oct 20, 2016 @ 4:52am
PoughKing Oct 20, 2016 @ 6:47am 
I honestly don't know why they can't get this right for Xenoverse 2. It's definitely something that needs to be in there. Ultimate Tenkaichi got it right for 360 ... so why is it so freakin' hard? The Super Saiyan transformation definitely transforms the hair kind of like a how static does to our hair, their hair is full of ki.
Last edited by PoughKing; Oct 20, 2016 @ 6:52am
MPR Oct 20, 2016 @ 6:52am 
Originally posted by Android 23:
I honestly don't know why they can't get this right for Xenoverse 2. It's definitely something that needs to be in there. Tenkaiichi 3 got it right for PS2 ... so why is it so freakin' hard? The Super Saiyan transformation definitely transforms the hair kind of like a how static does to our hair, their hair is full of ki.

To be fair, Tenkaichi 3 treated each transformation as a different character (you could start as an SSJ2) and just had an animation to "switch" between then when you transform.

You could say the budokai series got it right.

The thing is, they would have to create/design a new SSJ1/2 hairstyle for each hairstyle in the game. Letting us choose would mean they have to implement a new screen for transformation customization and players will start asking for a Frieza transformation that is completely customizable (while I was writing that I just thought: "Why not? That would actually be awesome!") and would create inconsistencies such as having two hairstyles that have nothing to do with each other when transforming.
Master Blaster Oct 20, 2016 @ 7:09am 
Originally posted by Ebon Wolf:
Originally posted by Khorn Tanor:

I don't understand why they didn't fix this. It was one of the main complaint from the first game :/
Because other features like actual gameolay are more important? Lmao. Anime fans ♥♥♥♥♥ over the most irrelevant stuff.

Anime fans are the majority stockholder that purchase these games, so yes its little things like this that can make and break some sales believe it or not, not everyone is as closed minded by the aesthetic's in the game.
MSgt Peterson Oct 20, 2016 @ 7:29am 
Never really got why this is a big deal, people should just be happy we got a BDZ game where we can make our own character in the universe and do what we want with them within reason. Am sure in future installments you all get what you want eventually. It's not like Tenkaichi 3 was the first DBZ game on the PS2, It was built over the other two Tenkaichi's and the Budokai's.
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Date Posted: Sep 3, 2016 @ 9:36am
Posts: 32